Three questions:
1. Has anyone found any kind of safe pressure with Skarlet's strings into any of her projectiles? What I mean is that each of the four (spit, ball, ground, tentacle) has different startup, pushback, and recovery. And her normals/strings are pretty varied in their range and pushback, as well. So I was wondering if there was anything resembling projectile pressure a la Guile/Ryu when combining certain normals and specials. I'll test this when I get home if nobody knows.
2. Does parry blow up Scorpion's teleport even if you get hit behind? Not sure it's a viable high-level strat, but I was thinking it could make my life online a bit less annoying.
3. Where can I get the damn Kold War skin?! ARGH!