Oh wow, I didn't think that was real. 'Thought the crawl startup made it too slow.tl;dr: Dab found that the crawl command grab tick throws off of almost everything.
fubar fucking sucksI really don't think FUBAR is the wave.
with how whats considered a tick grab traditionally in mk11? NoF2,1 into crawl throw isn't a tick throw @Evil Canadian ?
with how whats considered a tick grab traditionally in mk11? No
cause I can still jab him with a 6f
And most strings I can jab you out of it clean even with slower jabs. Ideally the tick throw setup is if you guess throw, you jump with no other way out, or block/unblock in the case of highs.
edit
That and basically the move is reactable. Tick grab setups are based off guesses(You can't "see" kotal 12 grab/122, you gotta guess), it takes rambo 30 frames before he can get on his belly and then grab. Not saying everyones getting it every time or anything, but there is little to prevent people from seeing it and jumping, knife only barely faster not stopping people either.
I think there's a valuable guessing game cause the counter stops almost everything dead, but as a true tick setup? doesn't read how its done every other way.
Rambo is in the position that I hate that you can't have combos without a 2 point move which is always lameNice, this must just be something that's happened for me due to people being unfamiliar with Rambo right now and I didn't really bother to investigate it heavily.
I also agree that FUBAR is a FUBAR move, pretty much useless outside of the KB. Currently I am going: Claymore, Commando, and the crawl since I think it still needs some testing and could be good. What's your loadout?
NothingSo with these crawl tick throw set ups, what's stopping them from just jumping out every time?
Like as soon as you see him go to the ground, wouldn't jumping beat every option? Seriously asking.
Plus it has the clunky command motion I don't do well...so I won't use it anywaysfubar fucking sucks
like it does no damage, and ex only does a regular throws worth
although the kb is busted and does like 45%?
but its not worth it
Yah machine gun's startup is something you gotta work with really and be careful with, its chip damage isn't a big thing. But it's cool to use.Rambo is in the position that I hate that you can't have combos without a 2 point move which is always lame
so right now its snare trap and crawl, cause I am not opposed to crawl gimmicks
and claymore/log trap/???, I don't think m60 is actually better than the arrow to any appreciable degree besides just looking a lot cooler. Startup is death, and arrow has some mindgames and 3 arrows is a natural combo.