G4S KT
Gaming4Satan Founder
I only care about how effectively his EX alien pillar is at stopping air fireballsMartian Manhunter, first thoughts? Looks pretty scary to me with all his tricks and huge range.
I only care about how effectively his EX alien pillar is at stopping air fireballsMartian Manhunter, first thoughts? Looks pretty scary to me with all his tricks and huge range.
I need to get out to Sac one of these days and play games with you, got blown up by this Raven at Anime Expo.Naw man just fire a little rocket on reaction when I trait.
But yeah ggs let's play that more so you learn the mu better.
I thought the teleport was -8looks like MMH will be another annoying MU for GL, cant say if its bad or not yet but every MMH player ive ran into online uses him the same way they use Batgirl, the difference is he has a safe teleport (i know how to punish but with onine lag the timing is tough) -__-
the overhead teleport is safe on blockI thought the teleport was -8
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I thought the teleport was -8
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No numbers. But probably relatively even until I or one the other GL players have more exp.Wonder Woman. What kinda numbers we talkin here? And why?
Wonder Woman. What kinda numbers we talkin here? And why?
I've played the match quite a bit with MF Slayer and I feel like it's slight GL advantage. She can't randomly airdash to get in because GL can just lift, so she has to play the footsies game, and GL LOVES that. Her damage is huge of course if she hits.No numbers. But probably relatively even until I or one the other GL players have more exp.
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Even if you don't quite get the lift fast enough, BYOH d2 is just as effective, and will lead to meterless damage.I've played the match quite a bit with MF Slayer and I feel like it's slight GL advantage. She can't randomly airdash to get in because GL can just lift, so she has to play the footsies game, and GL LOVES that. Her damage is huge of course if she hits.
early j3 on the way down tends to beat d2 in my experienceEven if you don't quite get the lift fast enough, BYOH d2 is just as effective, and will lead to meterless damage.
If you know the MMH will do overhead teleport, hold forward. You'll get a free d1/1 punish, since MMH will bounce back into you.It is but it pushes both back so the only think gl could punish with which is a poke is too far and b1 is 9 frames, however you can mb b3 on reaction for a punish. Also the good thing is it puts him right in GLs range so on block you can start b13 pressure, they must always block low after they teleport.
lol yea, one of my favorite matchups. Fear is greater than willIf you know the MMH will do overhead teleport, hold forward. You'll get a free d1/1 punish, since MMH will bounce back into you.
Also, I just learned exactly how stupid the Sinestro matchup is this past Thursday. Yeeeeeeahhh...I can see why that character is so nerfed compared to his beta form lol.
Smh. Poor lost soul lol.lol yea, one of my favorite matchups. Fear is greater than will
Yeah but can't combo afterwards. MAY be able to D1 lift.early j3 on the way down tends to beat d2 in my experience
I meant her J3 vs our D2Yeah but can't combo afterwards. MAY be able to D1 lift.
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AhI meant her J3 vs our D2