Kyu
CHOO CHOO BANE TRAIN
Gladly. Bane has amazing footsie tools in d1, d2, and his armored moves. Catwoman has no real way to get in safely. She can't even get in safely on debuff, jump ins are anti aired with AA grab, dashes are punished with d1 and d2. When she does get in, if Bane has armor he can armored straight off the jump in if it isn't a s3, which causes a big guessing game. Catwoman can't get off the ground if she's put down by Bane, and can't deal with Bane's rushdown up close. It has every reason to be a 7-3.Explain why it is a 7-3