Qwark I don't agree with things you say often, but I can get behind this 100%.Why are you replying to him? Best way to shut him up is not to reply. Don't feed the 10 year old phenomenal Online Kyle player.
Comments like that....smhWhy are you replying to him? Best way to shut him up is not to reply. Don't feed the 10 year old phenomenal Online Kyle player.
then Don't say it genius.Never said I personally have tried to.
Then tell those ppl to play him then. Im sure those ppl who bash the guy are the same ones who haven't played him.Hey guys guess what? No one really cares. Majority of us are disagreeing with RA and he hasn't brought solid evidence in his case. It's staying a 7-3 with or without RA's opinion. Until he proves Bane and Catwoman players alike that it is a 6-4, it means nothing. Get out to a tourney or take some names online. Otherwise be quiet.
I agree with this but ive also seen him attempting to inform some cw players of a mu and what he thinks they should do and they push him off just because its him (ra helios). I personally try to teach him what I can but I just feel/know that u and others can do a way better job thn me.Murk you let us know what we're supposed to do. How can we "help" the guy who is convinced they're the best in the world but won't tell us anything we don't already know.
I guess I'm the only one that thinks, Batman, Sinestro and Zod actually win this MU. Batman can keep Bane out with batarangs and react to bane's attack with trait bats into a combo punish 6-4 imo. Sinestro can chuck them lemons, hit the vortex, and when Sinestro has trait it's an absolute nightmare for Bane to get in. His arachnid sting blows up normals cancelled into special moves or his meter burn b3 will beat special moves 6-4 imo. Zod has better zoning than Sinestro, can keep Bane out with meter burn lasers so that we have to start all over again and has trait 6-4 zod imo. Sure if we go to level 3 we can get around the zoning, only to go into debuff when we finally get in and on knockdown we destroy them (except sinestro, he has better options). But the problem is actually getting in, if you get the first hit and knock them down, your chances of winning are good. If they can stop you from knocking them down at the beginning, your chances of winning are very bad. Discuss...
I agree with this but ive also seen him attempting to inform some cw players of a mu and what he thinks they should do and they push him off just because its him (ra helios). I personally try to teach him what I can but I just feel/know that u and others can do a way better job thn me.
Idk man. Im just the type that likes to help even if the person can be a jerk at times which he is...but we as men have our moments.
Batman I can see but I manage that mu pretty well so I keep it even, 6-4 on knockdown. Sinestro I haven't had a problem yet, but I may need to play better Sinestro's so I can see that. Zod is even because the moment Bane gets in he's fucked. All are 6-4s on knockdown but that's beside the point.I guess I'm the only one that thinks, Batman, Sinestro and Zod actually win this MU. Batman can keep Bane out with batarangs and react to bane's attack with trait bats into a combo punish 6-4 imo. Sinestro can chuck them lemons, hit the vortex, and when Sinestro has trait it's an absolute nightmare for Bane to get in. His arachnid sting blows up normals cancelled into special moves or his meter burn b3 will beat special moves 6-4 imo. Zod has better zoning than Sinestro, can keep Bane out with meter burn lasers so that we have to start all over again and has trait 6-4 zod imo. Sure if we go to level 3 we can get around the zoning, only to go into debuff when we finally get in and on knockdown we destroy them (except sinestro, he has better options). But the problem is actually getting in, if you get the first hit and knock them down, your chances of winning are good. If they can stop you from knocking them down at the beginning, your chances of winning are very bad. Discuss...
Completely agree with all of these. Would rather pick Doomsday or Grundy against Batman any day (I personally think DD beats Batman actually).I guess I'm the only one that thinks, Batman, Sinestro and Zod actually win this MU. Batman can keep Bane out with batarangs and react to bane's attack with trait bats into a combo punish 6-4 imo. Sinestro can chuck them lemons, hit the vortex, and when Sinestro has trait it's an absolute nightmare for Bane to get in. His arachnid sting blows up normals cancelled into special moves or his meter burn b3 will beat special moves 6-4 imo. Zod has better zoning than Sinestro, can keep Bane out with meter burn lasers so that we have to start all over again and has trait 6-4 zod imo. Sure if we go to level 3 we can get around the zoning, only to go into debuff when we finally get in and on knockdown we destroy them (except sinestro, he has better options). But the problem is actually getting in, if you get the first hit and knock them down, your chances of winning are good. If they can stop you from knocking them down at the beginning, your chances of winning are very bad. Discuss...
I agree manHe gets ignored because all he does is tell everyone we're wrong and then post old stuff that everyone knows about or stuff that isn't even as good as the current meta. It's not about the match up numbers. There is no fresh out look or new information on these match ups.
Yes. Knockdown when considered is what makes a lot of these matchups good. I don't mind if I have to put a few at even, all good I'll revise it now. I don't think Zod and Batman beat him, maybe Sinestro but I need to see it for myself. Thanks for the good discussion guys it's refreshing.I think Bane loses certain matchups like Zod and Sinestro and Batman pretty convincingly in the neutral but wins so fucking hard on knockdown that they end up even or slight disadvantage all things considered.
Like its been said perfectly before, Bane - Zod is 9-1 Zod if Bane can't catch him and 9-1 Bane if he can.
Omg yessI think Bane vs. Catwoman may be 8-2.
What about the things I said above for DD and Supes? I know HuntR didn't quite articulate his matchup opinion as well as you'd have liked but considering I agree with his numbers I tried my best to do so myself.Yes. Knockdown when considered is what makes a lot of these matchups good. I don't mind if I have to put a few at even, all good I'll revise it now. I don't think Zod and Batman beat him, maybe Sinestro but I need to see it for myself. Thanks for the good discussion guys it's refreshing.
My bad yo I thought I had changed that to 5-5 a while ago. Lemme get on that.
Ra heliosHuntr....Dude ive heard nothing but good things about you man and that you're really good.....but comments like this are gonna make people think you are crazy soon...don't man...plz dont
Superman I really think is a 5-5. The zoning isn't that bad and Bane's dash lets him get in pretty quick. Bane outfootsies him and can space him on debuff and when supes has trait. Our trait lasts a lot longer than his and he isn't going to be getting back up once he's down. DD, I have a lot of exp with this. The post MB Venom game could actually be in Bane's favor mindgame wise. We armor through all of his follow ups except another mb venom. We stall out his trait amazingly well with b1 and out amazing backdash. Our d1 and d2 keep him out of footsie range. I think it's a winning MU for Bane but I'd rather agree to disagree.What about the things I said above for DD and Supes? I know HuntR didn't quite articulate his matchup opinion as well as you'd have liked but considering I agree with his numbers I tried my best to do so myself.