Mathup advice vs sinestro anyone? i get out zoned by that POS on a consistant basis. Feel like i spend the whole match chasing him around the level.
I'll go ahead and re-post this here. Pig of the Hut and I got in a few hours of DS vs Sinestro the other night, and this is what I got out of it:
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First off, if I could ever get my low-shots to count as a reversal after blocking a boulder, they would always connect. I started saving my meter for blocked boulders because I knew that would be a free 11% damage. I would say Sinestro just should never use boulder in this MU, but without it you have nothing to prevent me from getting into optimal range, which brings me to my next discovery...
[Edit] I highly recommend going into practice mode with Sinestro set to always block and Boulder reversal. Shoot him from full screen to get him to use boulder on you. Practice getting your gunshots to count as a true reversal ("Reversal" will appear on your side of the screen). If done right, you won't even have to counter Boulder with low-shot; your regular shot will connect before Sinestro can block or duck).
Sinestro's Fear Blast can be ducked from around midscreen and closer. As long as you didn't have meter, I knew I could dash/jump my way into that distance and unload low-shots freely. They seemed to beat out the start-up on boulder, so I could literally just spam them without fear of repercussion.
I also discovered that MB Fear Blast was kind of a frame trap, which is why I always continued to block whether it connected or not. You seemed to catch on and stopped burning all your meter on back-to-back MB Fear Blasts, mixing up standard and MB versions to keep me out. I knew if you didn't have meter, I could get into that optimal range mentioned above.
One thing I didn't really get to explore extensively was backdashing your attacks. I believe I managed to backdash a few boulders, but now that I know a blocked boulder is a free hit, I'm not sure it's worth it. I can backdash Cyborg's shots, so I'm sure it's possible to backdash Fear Blast, though I'm also sure it would be incredibly inconsistent.
Long story short, the Deathstroke/Sinestro MU seems to come down to who can take the life lead. Once one of them has to work their way in, the match is basically over, save for a lucky break or two. They seem to be roughly equally matched when it comes to zoning, with Sinestro maybe having a noticeable advantage. Overall, I've got to say this MU is a 5/5
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And that's it. Basically just be patient and try to work your way into the range where you can duck his fear blasts. Always dash, because boulder can punish jumps. If he has no meter, you can safely jump over fear blast, just don't jump while he's not doing anything or he can boulder on reaction. Every boulder should yield a gunshot reversal, every normal FB should yield a gap decrease (unless you have the life-lead or are within ducking distance), and every MB FB should yield continued blocking. Hope that helps!