Im clearly not talking about the tournament scene as I've stated. If you think online is the reason mk 9 lasted 3 years in the tournament scene i dont know what to tell you manActually, let the tournament scene be your way to judge if the community is alive or not.
MK9 outsold Vanilla SF4, sure, but how many MK9 went back in the bargain bin only a few months after that because MK9's netcode was ass ?
Meanwhile, the SF scene is still alive (just look at EVO ! or Capcom Pro Tour) after like ... 7 years of playing SF4 and its updates (it's still really easy to find matches on USF4).
Not sure MK9 lasted 2 years ...
Selling a lot is great and all, but if you have tons of money from your fans and still can't even pull your head out of your ass, launching games with input delay netcode in 2015 ... what's the point, really ? All that money went into marketing DLCs and daily towers (lol) ?
It just means a LOT of people bought an outdated product just because the MK brand is strong ... not really something to brag about I guess ...
An hour of MKX online gameplay is the NRS equivalent of a blood sacrifice.I don't know if I accumulated an hour of online play, which says a lot about the current netcode. Interesting requirement to join the beta.
Told you before mate and Immortal. Get a fricken console for MKX and stop this PC fanboy stuffNO PC AGAIN
WE ARE FUCKING DOOMED
FUCKING RIP GGS
Yeah, plus see how Ermac is now and be unsafe instead of safe. The amount of times I got blown up for punishing a blocked ex teleport was not even funnyI hear ya dude. Playing KL's and Mileenas online was rather annoying at times. Should be interesting to see how they play now once this is done hehe.
bare minimum price of suffering in order to have a chance to taste paradiseI don't know if I accumulated an hour of online play, which says a lot about the current netcode. Interesting requirement to join the beta.
Sigh...Were just a small part of the community. We know they have listened to tym. Other people wont know what tyler is talking about if he says: we listened to tymThey have been listening closely to us on Facebook and Twitter.
I told you your threads are needless
It really isn't, in terms of sales MK already did it's due. Competitive environment is another story, this improvement will help the game in that department, and it's positive thing, that's undeniable, and it's good that NRS cares about that, but when it comes to the bulk of sales, that comes from the general public, NRS does not have to worry, SF won't change that. specially because SF is taking a different route altogether, they are using a model that is similar to LoL, there is much to be seen about how things will unfold in this model, but better not derail the thread talking about this.I think you are the one living in a bubble. While the game did sell a lot, it still needs a strong community to continue to prosper. A strong community helps w DLC sales, which in turn comes back to us in the form of pot bonuses. tournaments turn into advertisement and sponsorship for them, which turns into more money.
With KP2 coming out along side with SFV, NRS needs something to draw people to KP2. SFV is a very big threat to NRS in sales because its a fighting game just like theirs, that has a bigger tournament presence, a strong casual fanbase worldwide (whereas NRS is mostly NA and EU) and the added incentive of "playing for DLC instead of buying" and "worked from the ground up with the most optimal online experience in mind." NRS needed something to bring their fanbase back in, and this is it. This will help bring A LOT of players back.
That's the golden questionOn a more technical side of things.. I wonder if this newly implemented system of netcode will eliminate the region lock?
I have a few UK friends id love to play.
I'd imagine competition is part of the reason why, but not the entire reason. I'm sure there are a multitude of reasons. ESL, competition, listening to their fans, etc.Lol at all those "they wanna stay alive when SF5 drops" comments. MK 9 had more players online than week one USF4 . MK X also sold more in 2 months than all versions of SF 4 combined. If you think competition is why they're doing this then I am sorry to burst your bubble.
That's a good question and I would like to play some NA players on PS4. Tbh, it's purely down to the publisher in most cases to decide on region locks, since the console itself is not hardware region locked. I wonder if WB would consider this, as a patch would probably enable it?On a more technical side of things.. I wonder if this newly implemented system of netcode will eliminate the region lock?
I have a few UK friends id love to play.
I've read this twice. Are you going to give him the money to get one?Told you before mate and Immortal. Get a fricken console for MKX and stop this PC fanboy stuff
Harada himself said that there was nothing revolutionary about the netcode in TTT2, just that because there's nothing under 10f in Tekken and that there's a very small buffer period in the actual game in order to reduce perception of lag.KI's netplay is superb. Nobody is denying that but it is not the first to do it well or seamlessly. And most of the big boys were dabbling (if not implementing) rollback before KI came around. NRS is just the last horse to finish the race, and actually they aren't, Namco is. But Namco has never cared what anyone else is doing.
No and why ask?. It was a friendly joke, if you not realized?I've read this twice. Are you going to give him the money to get one?
No. Might wanna add a kappa or doge next time.No and why ask?. It was a friendly joke, if you not realized?
I'm not a fanboy. Give me 600 euros to buy a PS4 and a TV and we've got a deal mate.Told you before mate and Immortal. Get a fricken console for MKX and stop this PC fanboy stuff