B1 should work.So with this new universal OS thing... I don't think Noob even has something like Scorpion or Sub, right?
Lab time bois.B1 should work.
Depends on the MUs, really. I see Seeing Double as more rushdown than Dark Sabbath. Dark Sabbath is also rushdown but if you're more confident and consistent with your footsies, then he's a nightmare to deal with. He has 2 variations that are equally good imo and you can choose depending on MUs.So is everyone playing Seeing Double now? Is it worth sacrificing damage from Dark Sabbath for the slide and air teleport? I used to play Dark Sabbath and try to end my combos with B1, 1+3, Spirit Ball for a re-stand.
I still drop the d1sI like seeing double because the combos are easy af for someone with crap execution like myself
I don't know man, I find his strongest midscreen combo (2, 1, 2, micro dash, F2, 2, 1, slide) to be hard. The 2, 1 at the end whiff sometimes.I like seeing double because the combos are easy af for someone with crap execution like myself
I don't even go for that bro.I don't know man, I find his strongest midscreen combo (2, 1, 2, micro dash, F2, 2, 1, slide) to be hard. The 2, 1 at the end whiff sometimes.
That and get punished by a point blank d2I still drop the d1s
I just do 212, dash, F2 xx shadowslide. Works everytime.I don't know man, I find his strongest midscreen combo (2, 1, 2, micro dash, F2, 2, 1, slide) to be hard. The 2, 1 at the end whiff sometimes.
d3What buttons yall use for meaty on knockdown? Over 1000 games played with Noob and still can't do this worth a shit.
Been playing mostly Kollector the last month and when I recently went bacck to Noob I remembered why I had such a hard time using him.
I try meaty on wakeup? Their wakeup buttons either D2 KB my high starters, or beats whatever the heck I throw out (212, f21)
Using a character with a great tool then go back to a character without that tool really makes that deficiency stick out.
I can actually observe my opponent getting nervous and doing stupid shit on wakeup out of panic when I'm pressuring with Kollector in a way I never can accomplish with Noob.
Meaty 212 in the corner is noob's most basic option. It's THE autoshimmy he has and you can still catch people who try crossing you up immidiately.What buttons yall use for meaty on knockdown? Over 1000 games played with Noob and still can't do this worth a shit.
Been playing mostly Kollector the last month and when I recently went bacck to Noob I remembered why I had such a hard time using him.
I try meaty on wakeup? Their wakeup buttons either D2 KB my high starters, or beats whatever the heck I throw out (212, f21)
Using a character with a great tool then go back to a character without that tool really makes that deficiency stick out.
I can actually observe my opponent getting nervous and doing stupid shit on wakeup out of panic when I'm pressuring with Kollector in a way I never can accomplish with Noob.
Do you ever have people using wakeup buttons on you to counter that? When I play someone on kompetitive it's like they've labbed a quick wakeup string they go to when waking up against Noob and it at the very least will tradeMeaty 212 in the corner is noob's most basic option. It's THE autoshimmy he has and you can still catch people who try crossing you up immidiately.
Also what I started doing is immidiately d1 on oki if I'm close enough.
If you tag them with d1 when they're trying to jump out immidiately - you can easily convert into whatever you'd like. I'd recommend labbing for a conversion that works for you best.
If they try to delay wakeup the d1 whiffs but you have time to immidiately b1 or b1 into mb shadowslide.
Or just grab after d1.
Noob has good options on oki, no mixup, but options.
Of course they do. But then I play patiently and adapt accordingly to how they play. If someone is trigger happy with the wakeups I usually time the neutral jump punch/kick.Do you ever have people using wakeup buttons on you to counter that? When I play someone on kompetitive it's like they've labbed a quick wakeup string they go to when waking up against Noob and it at the very least will trade
D4 is amazing too.So d3, d1 and b1 can be decent options in meaty. Sometimes I use d3 if they do U3 or u2 and b1 if I see them desperately mashing d2.
Aside as a good AA, how do you guys use D4? I've been told to be a lil' dirty with D4 by mashing other pokes randomly. If d4 comes out I can either B2, Throw or do 212, right?D4 is amazing too.
It anti-airs also since last patch and is a GIGANTIC plus on hit.
b1 doesn't recover very well if they roll.So d3, d1 and b1 can be decent options in meaty. Sometimes I use d3 if they do U3 or u2 and b1 if I see them desperately mashing d2.
F22 is guaranteed from a certain range.Aside as a good AA, how do you guys use D4? I've been told to be a lil' dirty with D4 by mashing other pokes randomly. If d4 comes out I can either B2, Throw or do 212, right?
Unless you're in the corner I think throw is a risk bc they get pushed back so much on hitAside as a good AA, how do you guys use D4? I've been told to be a lil' dirty with D4 by mashing other pokes randomly. If d4 comes out I can either B2, Throw or do 212, right?
What situations do you find the opponent to be in good range/set up for U2/U3? I've been trying to use these more. Guess I telegraph 'em bc my opp always reactsSo d3, d1 and b1 can be decent options in meaty. Sometimes I use d3 if they do U3 or u2 and b1 if I see them desperately mashing d2.
On Seeing Double, for example, I can maybe do D3+Slide mb to stay safe and catch them if they try to mash buttons on wake up?b1 doesn't recover very well if they roll.
you want the meaty to cover all the options.... and his d3 does that.
I've always just used d3 and thats it.On Seeing Double, for example, I can maybe do D3+Slide mb to stay safe and catch them if they try to mash buttons on wake up?