Ok, so i wrote up some combos, mainly the ones i use myself, and as you can see i like to keep it pretty basic and universal, especially with the corner combos, and there are ALOT more. I will add other combos to make the list more complete as i skim through the NS forums. If there are faults in this relatively small list, please point them out, don't want people to waste their time with combos that don't work :bigsmile:
Noob Saibot Combos
Midscreen:
Meterless:
-2,1,2 xx Teleslam.
-2,1,2 xx Shadow Tackle.
-b.1,2,1,4 xx Teleslam.
-b.1,2,1,4 xx Shadow Tackle.
-f.3,3,3 xx Teleslam.
-f.3,3,3 xx Shadow Tackle.
-NJP, dash, 1,2, dash,1,2 xx Shadow Tackle
Meter:
-NJP,dash, 1,2, dash,1,2 xx EX Shadow Upknee, Shadow Tackle.
-NJP, dash,1,2, dash, 1,2 xx EX Shadow Upknee, Teleslam.
-Blackhole, NJP, dash, 3, dash, 1,2 xx EX Shadow Upknee, Shadow Tackle.
-Blackhole, NJP, dash, 3, dash, 1,2 xx EX Shadow Upknee, Teleslam.
X-Ray:
-b.1,2,1,4 xx X-Ray.
-2,1,2 xx X-Ray.
Anti-Air:
-Shadow Upknee, Shadow Tackle.
-EX Shadow Upknee,Shadow Tackle.
-EX Shadow Upknee,Teleslam.
-d.1,dash, 1,2 xx Shadow Tackle.
-d.1,dash,1,2 xx EX Shadow Upknee,Shadow Tackle.
-d.1,dash,1,2 xx EX Shadow Upknee,Teleslam.
*d.1 should mainly be used when the opponent tries a crossover, standing 1 is easier to combo off and should be used when opponent goes for a normal jump in.
Air-to-Air:
-JK xx Teleslam.
-JP, Shadow Tackle.
-JP, dash, d.4 xx Shadow Tackle
-JP, dash, 1,2 xx Shadow Tackle.
-JP, dash, 1,2 xx EX Shadow Upknee, Shadow Tackle.
-JP, dash, 1,2 xx EX Shadow Upknee, Teleslam.
Resets(not guarenteed):
-b.1,2,1,4 xx Blackhole(Behind), Shadow Tackle, NJP, dash, 3, dash, 1,2 xx Shadow Tackle.
-b.1,2,1,4 xx Blackhole(Behind), Shadow Tackle, NJP, dash, 3, dash, 1,2 xx EX Shadow Upknee, Shadow Tackle.
-b.1,2,1,4 xx Blackhole(Behind), Shadow Tackle, NJP, dash, 3, dash, 1,2 xx EX Shadow Upknee, Teleslam.
-b.1,2,1,4 xx Blackhole(Behind), Shadow Tackle, NJP, dash, 3, dash, 1,2 xx EX Shadow Upknee, Blackhole(Behind), Shadow Tackle...rinse and repeat.
*If you can, do a very quick backdash right after trowing the Blackhole with his b.1,2,1,4 string, this way they cannot roll out of the setup. This backdash setup will not work when you go for a second reset in the same combo, the spacing is then different. Close to the corner use the Blackhole(Above).
*The resets can be started in different ways, like just from an anti-air EX Shadow Upknee, and different strings. However some strings have different setups, so adjust accordingly, these listed are just the most common ones. With resets it is not always going for the big combo, it is about limiting your opponents options, so in some situations you actually want them to escape it.
Corner:
Meterless:
-b.1,2,1 xx Shadow Upknee, (1,2 xx Shadow Upknee)x2, 1,2 xx Shadow Tackle.
-2,1,2 xx Shadow Upknee, 1,2 xx Shadow Upknee, b.1,2,1,4 xx (EX)Ghost Ball.
-2,1,2 xx Shadow Upknee, (1,2 xx Shadow Upknee)x2, 1,2 xx Shadow Tackle.
-2,1,2 xx Shadow Upknee, (1,2 xx Shadow Upknee)x3, d.1/4 xx Shadow Tackle.
Meter:
-2,1,2 xx EX Shadow Upknee, 3, 3, (1,2 xx Shadow Upknee)x3.
-2,1,2 xx EX Shadow Upknee, 3, 3, (1,2 xx Shadow Upknee)x2, 1,2 xx Shadow Tackle.
-2,1,2 xx EX Shadow Upknee, 3, 3, (1,2 xx Shadow Upknee)x3, d.1/4 xx Shadow Tackle.
-2,1,2 xx EX Shadow Upknee, (walk back, JK, 1,2 xx EX Shadow Upknee)x2, 1,2 xx Shadow Upknee, uppercut.
^You give up positional advantage, however damage is good.
-2,1,2 xx EX Shadow Upknee, (walk back, JK, 1,2 xx EX Shadow Upknee)x2, 1,2 xx Shadow Upknee, 1,2 xx Shadow Tackle.
-2,1,2 xx EX Shadow Upknee, NJP, (4 xx EX Shadow Upknee)x2, 4 xx Shadow Upknee, 1,2 xx Shadow Upknee, 1,2 xx Shadow Tackle.
X-Ray:
-2,1,2 xx X-Ray
Resets:
??
*With most combo's you can do a Jump in Punch starter for extra damage.
*The resets won't work with Noob his MK2 outfit, it is bugged.
*Will put damage percentages next to the combo's don't know from the top of my head.
*And an obligatory statement, i take no credit for any of these combos.
Hope it helps someone