I don't consider any Grundy who isn't Tyrant a real Grundy.
If I can beat your Grundy with wing dings and staff then that shit booty. I'll do a write up early this week, maybe a video if I don't feel like typing it all out.
I enjoyed watching you play yesterday. Knew it was you the second I saw j2/flipkick shenanigans. I love it. It's more abusable than Scorpion's teleport bullshit.
I lost 10-5 to Tyrant's Grundy in a FT10 a couple months ago. Here are some things I took away from the ass kicking I took before I started making some adjustments.
Stay in Escrima.
113 is your best friend. 4 very fast hits to blow up walking corpse.
staff spin trait cancel into back dash. Do this. Once he starts to dash into your back dash, start trait cancelling into 113 or flip kick. Mind games start here.
Don't try to zone him. It's not going to work. Nothing we have will beat walking corpse cancels. Aside from maybe mb wingdings, but even then you risk eating an anti air grab.
Block low, react to overheads. Guess work is necessary to deal with trait grab bullshit.
If you're caught in the corner, just clash your way out. Even if it means eating 40%. Better than dying there.
Get in and don't be afraid to trade. Seriously, this match is a grinder.
I wasn't even half as good as I am now when I came to WNF, so some of my observations may be limited and given how long ago it was, may be dated.
You took a lot of unnecessary risks against PBoard. You played impatiently and it really showed. He's an amazing Superman who SHOULD have made Top 8 or Top 16 at EVO. He had Michealangelo and Chris G in his pools, both matches he kept incredibly close.
My advice is to stay in escrima, trait cancel into MB Ground Pound to punish full screen Heat Zap and use that knockdown to get in. Pick and choose your spots. Sit there and bluff the hell out of him on wakeup. Make him respect you by blocking. And make sure you're blocking low so you're not hit by that unsafe as fuck low they're all so much a fan of. Don't be afraid to start your matches with 113 against Superman. They're all such huge fans of starting with F2. Fuck it. YOLO. If you can read a F2 following a F23, 11 them for it.
PBoard blew me the fuck up the first time we played, but that was after having driven for ~6-7 hours straight so I was playing really, really bad. The last day I got another shot, but the bad MU compounded by that skill gap - I only did that much better. The MU experience was good enough to allow me to eliminate RIP at EVO. So it was worth that much I guess.
I won't comment on the GL players. They weren't abusing things they should have been abusing. Not taking anything away from your wins, I love seeing GL players lose. But they weren't playing it right.
That's true, if you are fighting against someone who knows the NW MU he'll block high in Escrima. I don't like it because there isn't any mix-up when doing that.
I know I need to be using D3 more in Escrima. I never use it. Getting them to think about it would be very helpful, and the knockdown pressure is where we really shine.