Just wanna kinda talk about what was said from 1-12 min. So far i have herd 3 points repeated.
Mobility is a problem. Run into several options and they should not have a jump out of run option. they said it creates to much mind games.
Lack of AA's is a problem... This i agree 100%
Plus anything should be +5 and no more... 100% agree ill talk more on this
, Mixups need to be toned down, cant remember but it seemed it was unanimous agreement in that cast, that Mixups are not the problem, but Fast mobility and long reaching moves into them or Cancel pressure into guess game is what they feel is the problem.
Now when you look at it that way and take it down to that level i agree fully that yes it does make the game boring when they have that level of 20+ or anything that has that much Playground coverage. like almost fullscreen mixup game, or Run cancel into plus frames that are obnoxiously plus i do agree it should be made to only plus 5 oin block. so we can have mor eoptions other than Block and pray we guess right.
So what i got from this is some of the top players feel the core game mechanics will not get addressed. i Say if they truley want this fixed, come into NRS with your connections and have a good pitch for it. Yes we need balance changes for some to slightly be toened down like alien or Mileena or Tekada or Ermac BS glitches. but we also need Buffs for the rest and would be nice to address some of the core mechanics.
What i don't agree with is that some actually think the game has died. that is more of a personal opinion, and there are millions still playing and having fun. Yes with any game there will be a few thousand that do get board of playing the same game every day. thats natural. but for some, they can simply, play a different character, or use a different variation. or look forward to changes in the game, aditional features, or possibly new characters.
I know that NRS has really fucked up before by listening to some individuals on 3-29-2016 for me. And they did shit like take some things that needed to be taken like: Cyrax Ture Loopable reset and CSZ's Loopable unarmorable HTB loop. that shit was to far, but then they went farther intentionally becaus eof others talking into their ears or by accedent. it was more so a "just in case) these two become very op. and I think that is the worst thing you can possibly do in balancing. Of course with any community we have the very obnoxious hateful members that want any other character nerfed to the ground for whatever reason they have. But we should always take careful consideration and a long period of time to make big changes.
TYhe only thing i dissagree on with the podcast:
Some said its been to long for a patch. i say Nope its been just long enough. i think 6-7 months is how long they should wait to see how good tools are, and if there is truly broken moves. Some games swear by this method and they seemed to do just fine.
But my summary and conclusion is: i actually agree with Reo and M2dave i don't want Defensive options taken away. this idea to remove Armored launchers is kinda salty at the core and does more harm than good:
i think the best idea is to make Block Breaker 1 bar and buff universal D2's as well as Nerf overzealous JIP's and JIK's.
@Darth-Nero there you go, summery has been made