Actually, that looks pretty good. There are a few that make me say "ehhh?" though.
v Johnny Cage 5:5 ... It's not the worst match-up, but I really think 4:6 is about right. Cage is so much better at the rushdown.
v Cyrax 6:4 ... Really? Net trades with Spear and gives Cyrax the advantage. I think that right there is enough to take away any advantage and make this one neutral.
v Jade 6:4 ... Have people still not caught on to how great Jade is? I want to say it's 6:4 in her favor, but It's probably pretty well even against equally matched players.
v Stryker 6:4 ... Might be 5:5, but 6:4 sounds pretty good, too. Gun trades with Spear, but Tele lets him get in your face. I think it's gonna be more of a guessing game, so 5:5
Those are the only ones I had dispute with and even then, it's only by 1 point, so good job ^_^
I agree with you on Nightwolf being 6:4 despite the chart saying the opposite. Nightwold has SO many good match-ups, but IMHO, Scorpion is NOT one of them.
Scorpion vs. JC is 5:5. Neither one has the advantage being they are both rushdown. It'll be a matter of who gets the ball rolling first and if the other person wants to take a risk to get out of the pressure. JC has more frame traps, but Scorps has more damage output, albeit risky at times, and can nullify wake up attempts with a double spear combo ending in EN Hellfire.
Scorps vs. Cyrax I agree is 6:4. Lol at net trading with spear. A solid Scorpion player will never just throw out a spear as it's ridiculously punishable. The arguement can be made with net vs. hellfire though, but in knowing this trade wouldn't be in his favor, that trade should never happen. Scorpion can also react to a net attempt with an EN Spear and take 40% easily. Once Scorpion gets in on Cyrax, he has a hard time dealing with rushdown unless he does a lucky guess or EN Teleport.
Scorps vs. Jade I agree is also 6:4. Same deal with the JC match up. Whoever gets the ball rolling first should come out on top. Scorps wins hands down in the zoning game. Jade's boomerang is very easy for Scorps to react to and EN Spear if he has meter. Normal glow does NOT go through hellfire. Jade's saving grace will always be her EN Glow, but when she's sitting on meter, he can coax her into activating it with frame traps and jumping away. His damage output vs her's, he wins as well.
Scorps vs. Stryker is 6:4. Stryker's very grounded. Trying to play gun cancel games will have him eating hellfire after hellfire. He trys to jump to cover ground, AA spear. Throws a grenade, easily read with an EN Spear. It's not that Stryker's out matched, it's that Scorpion has the slighter edge. I'd like to hear more on this one though.
People, do NOT underestimate the power of Scorpion's EN Hellfire after he lands a second spear in a combo. It's unblockable, inescapable, completely nullifies wake up attempts and is -1. That alone is great against wake up attack spam happy character's.