I believe it's counterpicking since she counterpicks literally every character in this game, so...You guys seem to have a lot of fun.
I am glad for you.
As for me, literally 95% of my matches are Cassie Cage.
I don't know if it's just the area i'm in or they just constantly counter pick, but literally I've fought countless Cassie Cages until I really gave up as I can't take it any more.
Every single one of them just walkback guns and then bury me with f4 staggers into b2 staggers (9 frame mid 11 frame mid). I can't use more than half my tools as literally everything whiffs, so I just do the 2 strings that actually work and lose because they're not fast enough to counter her mids (especially her 11 frame b2 that literally stuffs every single button including b3 and f4)..
Even if I win, the taste it leaves in my mouth is so nasty I just screw it altogether and play Kabal.
You know, at a high level I'm stating to think that beating certain characters like Jacqui and Baraka is borderline impossible without an overhead. Nothing works.
Jax and JC playstyle is pretty different in mk11.I had zero fun when I used Johnny Cage in Kombat League, stopped... used Jax and had way more fun, if they just patched JC's fucking hitbox issues I would use him again
Lol. You are really raged.That video above is exactly what I consider fake information.
If anybody wants true facts about how the matchup goes, they should watch the actual serious match they had in the tournament, when he vaporized Kombat free.
The single fact that I see Sonic waiting in neutral with Cassie (which has b2), and getting hit with the 18 frame b3 in NEUTRAL without actually PRESSING BUTTONS FOR FREE (which Cassie guaranteed gets on Cage because he can't interrupt her with anything) makes that video a major fail.
It's fake and misleading and it makes people believe Cage is somehow FINE in that matchup and it's exactly the thing that leads to NRS NEVER fixing the whiffing issues or adding viable KBs to the character.
I see the usefulness, but it feels like a 'mileage may vary ' tactic. I personally get blown up whenever I try it.
He used it at CEO but lost key rounds on it. But yeah, it does pay off against disrespectful opponents
Nut punch has weird block stun and seems like it’s hard to punish online, as much as I like poke into nutpunch it creates bad habits because you should be getting punished every time, facing someone with a good connection is going to get you blown up.I see the usefulness, but it feels like a 'mileage may vary ' tactic. I personally get blown up whenever I try it.
You could've waited until the patch.. but to be fair they're probably gonna stall us for another couple months because "let the game breaaaathe!" Sigh.Just wanted to have a final rant
Who ever made this character is a asshat so many design flaws in a poke heavy game, getting grabbed out of f3 and f4, losing my turn cause of his moves being high, I have never been uppercutted so damn much.
+3 +6 +5 mean nothing in this game without a 11 frame mid or low.
Inconsistency is the killer here make all the right reads and watch as moves miss over a blocking opponent, moves whiffing on point blank block strings.
Been playing mk since I was a kid sneaking out of bed to play mk1 on the sega, for the first time the fun and joy is not there.
The easy answer is play someone else I could keep playing black and winning but at the cost of fun.
Not to mention the really shit dlc thing their doing for the first time I didn't pre buy the dlc and I'm happy as fuck I didn't.
The best answer I gave is sell the game and got half my money back, later cage mains it was something lol I was gonna say fun but that ain't true.
Knowing me mk has been one of my favorite franchises of all time I'll probably pick it up cheap one day again maybe a complete edition.You could've waited until the patch.. but to be fair they're probably gonna stall us for another couple months because "let the game breaaaathe!" Sigh.
Nice find. That also gives us a nice meterless FBC corner combo for ~30%. Situational, but good in a pinch if you don't have offensive meter.So, I just discovered a thing. It's not super useful, really and it may already be known but yeah.
s4 is a launcher in the corner that's +2 on block with pushback. Does shockingly good damage, about as much as you'd get for a raw nutpunch combo.