To be fair, 1.00 was done entirely by me (and I'm a moron btw), using suggestions from other members, but then applying my own changes, and it's no wonder it was such a flawed mod.
Detroit, REO, RM Atk, Biggs, MIT and the others came to me after 1.00 was released (and mind you, 1.00 was initially released on CFW PS3, it was later released on PC, this was also another fuckup of mine. I overestimated the number of players on CFW PS3s) and even then, it took 2 patches to get the balance closer to what it should have, and as a result, several characters got less changes by 1.50 than they did back in 1.00 (Kabal, for example, wasn't castrated, Sonya did suffer from that bullshit technical limitation of the EX Kartwheel but she only got like 3 changes as opposed to what I had previously done to the Kartwheel as a whole) not to mention, polishing up the changes done to low pokes.
I'll admit, I still regret fucking up the first release so badly, but at least, if I ever do an MKX balance mod I know to talk to the top players firsthand.
Oh well, what's done is done, I guess. I'm still working on it, and at the very least it's getting a lot better now thanks to the team and more objective feedback I got from other players.