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Lord Raiden General Discussion Thread

So I've been talking with this user on the MK Discord named RezenL who has found some nice stuff with Truth & Light.


Raiden can setup a double b2 in the corner as a combo.

Dalphanate also found the same setup (0:22)


Lightning Rod doing cool stuff doesn't surprise me, but my main issue is with Jo Push. I still don't think it belongs in this variation. I also still believe Lightning Rod should have a longer or even infinite duration (but the amped orb not, obviously) just to make using lightning projectiles on it at range reliable.
That said I haven't watched RezenL's matches, but he's got almost 2 hours of him grinding with this variation.

This is how you support Raiden.
 

Mandolore1123

Man of Science Who Wields the Living Lightning
So I've been talking with this user on the MK Discord named RezenL who has found some nice stuff with Truth & Light.


Raiden can setup a double b2 in the corner as a combo.

Dalphanate also found the same setup (0:22)


Lightning Rod doing cool stuff doesn't surprise me, but my main issue is with Jo Push. I still don't think it belongs in this variation. I also still believe Lightning Rod should have a longer or even infinite duration (but the amped orb not, obviously) just to make using lightning projectiles on it at range reliable.
That said I haven't watched RezenL's matches, but he's got almost 2 hours of him grinding with this variation.

This is how you support Raiden.
Great work. Grinding it out with characters when many are too busy complaining. They have my respect.
 

Darth Mao

Setups Addict; Your Tech is Mine!
It's also better to keep labing than complain about people complaining.

Anyway.

I had found some of these setups a few days ago, but I didn't find it valid for a few reasons. The "problem" with these setups is that they need the corner and if there's something lacking to T&L it's corner carry lol. In addition, many (if not all) of these setups are avoided with wakeup u2 and u3 and foward roll 'cause he lacks a option to be positive enough to put the Rod into action before the opponent wake up. Not to mention the fact that for some of these setups to work, you have to put the rod in a millimeter correct position, or the bolt will shoot out of time and ruin the setup.

The grind goes on we're close to breaking Paulo's Code lol
[sorry for my bad english, not my primary language]
 

Mandolore1123

Man of Science Who Wields the Living Lightning
It's also better to keep labing than complain about people complaining.

Anyway.

I had found some of these setups a few days ago, but I didn't find it valid for a few reasons. The "problem" with these setups is that they need the corner and if there's something lacking to T&L it's corner carry lol. In addition, many (if not all) of these setups are avoided with wakeup u2 and u3 and foward roll 'cause he lacks a option to be positive enough to put the Rod into action before the opponent wake up. Not to mention the fact that for some of these setups to work, you have to put the rod in a millimeter correct position, or the bolt will shoot out of time and ruin the setup.

The grind goes on we're close to breaking Paulo's Code lol
[sorry for my bad english, not my primary language]
I thought you just back dash after knock down and then place down rod. iirc it’s around 36f including recovery and ending combos in summon lighting leaves you at +50. As for getting them to the corner it’ll be hard work. However, Truth and light does have the most zoning tools in all 3 variations of Raiden so ending with DB2 midscreen will throw opponents back at full screen for zoning and rod setups. From what I’ve seen it seems that this variation is to be played either at very far or very close (in the corner).
 

Darth Mao

Setups Addict; Your Tech is Mine!
I thought you just back dash after knock down and then place down rod. iirc it’s around 36f including recovery and ending combos in summon lighting leaves you at +50. As for getting them to the corner it’ll be hard work. However, Truth and light does have the most zoning tools in all 3 variations of Raiden so ending with DB2 midscreen will throw opponents back at full screen for zoning and rod setups. From what I’ve seen it seems that this variation is to be played either at very far or very close (in the corner).
Even if you backdash, any u2/u3 with a little more range already prevents setup [D'Vorah, Kabal, Kollector, Kotal, Kung, Shao, Skarlet i.e.]. This variation also seems to me much more zoning than setups.
 

Mandolore1123

Man of Science Who Wields the Living Lightning
Even if you backdash, any u2/u3 with a little more range already prevents setup [D'Vorah, Kabal, Kollector, Kotal, Kung, Shao, Skarlet i.e.]. This variation also seems to me much more zoning than setups.
Does it hit you out of recovery for the bubble or just stop you from doing the mixup? You can also put the bubble behind them (I think?) you can probably alter the distance according to if you read that they will wake up or not. Regardless it’s good stuff to be able to do this in the corner. Not to mention Raiden in base is already a corner monster
 

ValeDJ

Noob
Does the orb's projectile give any advantage on block? It's been a week since I tried the variation and instadropped...so I feel like I need to give it a chance.

Could I in theory have the orb out, somehow get in, and get the timing right for b12/b14 before the bolt comes out to gain more advantage? Or is that something that could be flawless blocked?

Will have to test later!
 

MKF30

Fujin and Ermac for MK 11
Premium Supporter
That's great and all that someone is grinding Raiden's least viable variation but he still needs buffs and only NRS can supply that. I have been using his DB2 Storm Cell lately for punishing people in the air which I've found to be quite useful in TW. Depending on the character, he can react since the jumping is floaty in this game.
 

Marlow

Premium
Premium Supporter
That's great and all that someone is grinding Raiden's least viable variation but he still needs buffs and only NRS can supply that. I have been using his DB2 Storm Cell lately for punishing people in the air which I've found to be quite useful in TW. Depending on the character, he can react since the jumping is floaty in this game.

Grinding and searching for tech doesn't need to be mutually exclusive of asking for buffs.
 

MKF30

Fujin and Ermac for MK 11
Premium Supporter
Grinding and searching for tech doesn't need to be mutually exclusive of asking for buffs.
I know, never said it did but unless it's a game breaking tech it doesn't mean NRS shouldn't buff him either.

BTW speaking of grinding, for those who care they finally released the Mythology Raiden skin and second glowing hat in the krypt in front of Goro's statue in Goro's lair.
 

Darth Mao

Setups Addict; Your Tech is Mine!
Does it hit you out of recovery for the bubble or just stop you from doing the mixup? You can also put the bubble behind them (I think?) you can probably alter the distance according to if you read that they will wake up or not. Regardless it’s good stuff to be able to do this in the corner. Not to mention Raiden in base is already a corner monster
There are actually two problems. I tested again with the following setup against D'Vorah: 3,2~bf3 MB; 2,1; 2,4,3~db2 backdash db4~b MB. It was enough to give me time to set up the Rod, but the little pushback of her u3 was enough to push me out of my b2's range (problem 1), and causing the bolt to fire and I lose the double b2 setup (2). So I tested the same combo with the Rod behind her and it's like there is nothing, no additional effect as she's outside of the Rod's threat area. We need to find a way to put the stick at the exact distance before we get to the wall, so it will activate at the right time.

Does the orb's projectile give any advantage on block? It's been a week since I tried the variation and instadropped...so I feel like I need to give it a chance.

Could I in theory have the orb out, somehow get in, and get the timing right for b12/b14 before the bolt comes out to gain more advantage? Or is that something that could be flawless blocked?

Will have to test later!
+8 on block. Additionally it covers some gaps and leaves some strings safe, like news Kotal's bf3 MB. I.e. you can do b1,2~db4 MB and, if the opponent tries to reversal punish you (tested against Jacqui's 8f Grease Kick), the bolt fires and leave you at +13 (db4 MB) or +24 (db4~b MB). At +13 you can mix with b2/throw/b3... :rolleyes:

That's great and all that someone is grinding Raiden's least viable variation but he still needs buffs and only NRS can supply that. I have been using his DB2 Storm Cell lately for punishing people in the air which I've found to be quite useful in TW. Depending on the character, he can react since the jumping is floaty in this game.
It is only possible to know what needs to be improved if we don't stop grinding with the variation.
 
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Darth Mao

Setups Addict; Your Tech is Mine!
Of course, but just saying a lot of his problems are pretty obvious at this point as well you know?
Yes, and some of them are covered by this variaton as well. Only while writing my previous post did I notice the fact that db4 MB covers some gaps, this gives us more offensive options even with the horrible combo potential.

There are still many things to discover even in an incomplete variation like this. Feel free to complain or come together and collaborate with what we have at the current state.
 

MKF30

Fujin and Ermac for MK 11
Premium Supporter
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Yes, and some of them are covered by this variaton as well. Only while writing my previous post did I notice the fact that db4 MB covers some gaps, this gives us more offensive options even with the horrible combo potential.

There are still many things to discover even in an incomplete variation like this. Feel free to complain or come together and collaborate with what we have at the current state.
I think we've all complained honestly about something regarding Raiden lol, but yeah even though it's old I did discover the teleport cancel tech which I definitely use. I don't always see people doing it in TW but it's a great tactic to confuse people especially if you can master doing the one cancel then cancelling the second port with his away teleport. That takes some practice, but it's great if you have the life lead especially and they have to chase you down lol. His rare skin is out right now btw.
 

Mandolore1123

Man of Science Who Wields the Living Lightning
There are actually two problems. I tested again with the following setup against D'Vorah: 3,2~bf3 MB; 2,1; 2,4,3~db2 backdash db4~b MB. It was enough to give me time to set up the Rod, but the little pushback of her u3 was enough to push me out of my b2's range (problem 1), and causing the bolt to fire and I lose the double b2 setup (2). So I tested the same combo with the Rod behind her and it's like there is nothing, no additional effect as she's outside of the Rod's threat area. We need to find a way to put the stick at the exact distance before we get to the wall, so it will activate at the right time.
I mean, if you can get them with a combo it means they probably don’t have breakaway anyway so you can worry about less wake-up options. If they do have meter then you can read they will wake up and just bait it out and continue your pressure. It’s meter intensive sure but it’s not like Raiden doesn’t have a safe 11f mid that you can stagger with... What I don’t really understand is when you say the bolt fires does it hit them? If it does then it’s win-win for us. Either they sit and take the mix-up/pressure or they try to wake up and waste resources and get hit by the bolt anyway.
 

Darth Mao

Setups Addict; Your Tech is Mine!
I mean, if you can get them with a combo it means they probably don’t have breakaway anyway so you can worry about less wake-up options. If they do have meter then you can read they will wake up and just bait it out and continue your pressure. It’s meter intensive sure but it’s not like Raiden doesn’t have a safe 11f mid that you can stagger with... What I don’t really understand is when you say the bolt fires does it hit them? If it does then it’s win-win for us. Either they sit and take the mix-up/pressure or they try to wake up and waste resources and get hit by the bolt anyway.
It "hits", 'cause the bolt hits exactly during her invincibility frames.
 

Mandolore1123

Man of Science Who Wields the Living Lightning
It "hits", 'cause the bolt hits exactly during her invincibility frames.
Ah then it’ll just be another read we make. If they wake up we lose the setup but we can still block in time and pressure in their negative frames. Not too bad I feel. Though I need to play more to find out
 

MKF30

Fujin and Ermac for MK 11
Premium Supporter
I grinded already, now I'm too bored to bother.
I feel your pain lol. Also, not sure about anyone else but you grind the tot for those last couple of skins and yet they damn game keeps giving me augments and not skins. Random my ass lol. It's like the game knows I want the skins and is like "nope, getting augments haha" I think NRS programmed the game to troll.
 

Darth Mao

Setups Addict; Your Tech is Mine!
I feel your pain lol. Also, not sure about anyone else but you grind the tot for those last couple of skins and yet they damn game keeps giving me augments and not skins. Random my ass lol. It's like the game knows I want the skins and is like "nope, getting augments haha" I think NRS programmed the game to troll.
100%
 

M.D.

Spammer. Crouch walk hater.
Ok so, my trait in this game is literally guessing everything wrong.

My last match today was against a Sonya and I literally guessed wrong 9 times in a row and lost.

That being said, I played against a good Raiden before, literally guessed wrong on all jump kick throw mixups and b2 on wakeup and everything else, and somehow STILL won.

I mean I was crying about Cage whiffing but dam man wtf is this char no comment lol
 

Mahjunia

JUST A RANDOM BOB
Ok so, my trait in this game is literally guessing everything wrong.

My last match today was against a Sonya and I literally guessed wrong 9 times in a row and lost.

That being said, I played against a good Raiden before, literally guessed wrong on all jump kick throw mixups and b2 on wakeup and everything else, and somehow STILL won.

I mean I was crying about Cage whiffing but dam man wtf is this char no comment lol
Worst Char in the game bruuh