I'm curious about these ones. Could you explain your reasoning a bit on why you think these matchups get these numbers? Not trying to put you on blast or anything, just wondering. Thanks.
Mileena:
You know, now that I think of it, it really depends on how you play this match up. If you're gonna go b312/f12 crazy up close or play your close range game like you do normally, you're going to lose this battle easily. That is how I used to play against her, but then I realized the key to this match up is patience, hence why I have beaten/gotten close against many good Mileena players. When you get that down, you'll see the limited options she has in getting in which are most of the time not that hard to anticipate due to the amount of options she has (Which are little).
What I am about to say is general, and not just for liu kang:
Blocking her teleport gives you a free combo or uppercut in case she tries to stop herself in mid air with sais, especially in the corner so the reward to that move is very questionable
in my opinion (I'd like a Mileena player to call me out on this if I am wrong). Same goes to blocking her roll, which is not so hard to do but takes timing to punish if you want to follow it up with b312 or 213 but you can get her in juggling state with f12. The only reason why you must stay at a mid distance is to avoid her footsie game, annoying pressure, and dat overhead. In Liu Kang's case, parry is very very useful as well as his anti pressure. So once you discouraged Mileena from waking up with teleports anymore, she is going to have to eat your pressure and mix ups. But her defensive options....I still don't know much about that. Another thing i'd like someone to help explain this to me because I don't really observe that...
When it comes to zoning, Low fireball beats sais, but I would not suggest doing this carelessly if you don't want to eat a stunning teleport kick or even worst an ex teleport kick.
As for the match up ratio, it really depends but this is just my opinion that it is 6-4 since I have not lost badly to a Mileena player in a while. But everyone is different. What do you think?
Reptile:
Pretty much what greeneless said. I mean, I don't see this as a huge disadvantage, or maybe I have not played enough reptiles to actually see how they get around good fireball pressure (kinda like in Sub Zero's case, but just better). Ex elbow dash does help them progress and get in. But then again, that acid ball does kill the zoning tremendously.
Skarlett:
Despite her doing insane damage, Liu Kang has the tools to defeat her. I really need to play more skarlett matches in order to really explain this match up but I only remember losing to one Skarlet out of many. Maybe they were either not that good and it was only hard for me or I just suck and was really getting my ass kicked. I always keep parrying that blood teleport somehow. It's so fun...XD