supernumian
Triborg Enthusiast
No pro here, but this variation seems useless even after the buff.
It's better but I can't see how can be viable.
EX call back is plus on block so you can use it to be safe and apply pressure and it's easier to combo after the hat hit on call back but after that, there's no real advantage on this variation beside buzzsaw/tempest.
- you still lose normals and spin. I'm fine with these if it has other pros.
- you still lose the trap if you are hit by a simple poke, so, the risk on setting the trap is very high but it's nullified by a simple D1 like Kotal's 5f D1.
- no 1hit armor on call back, so you can't force your opponent on doing some mistakes like rushing down you during a trap. He doesn't need to respect the trap.
As Tempest is all about pressure/damage and Buzzsaw is all about mix-up, this variation is all about setting trap (like MoS Raiden) but you can't really set good trap since now.
It's better but I can't see how can be viable.
EX call back is plus on block so you can use it to be safe and apply pressure and it's easier to combo after the hat hit on call back but after that, there's no real advantage on this variation beside buzzsaw/tempest.
- you still lose normals and spin. I'm fine with these if it has other pros.
- you still lose the trap if you are hit by a simple poke, so, the risk on setting the trap is very high but it's nullified by a simple D1 like Kotal's 5f D1.
- no 1hit armor on call back, so you can't force your opponent on doing some mistakes like rushing down you during a trap. He doesn't need to respect the trap.
As Tempest is all about pressure/damage and Buzzsaw is all about mix-up, this variation is all about setting trap (like MoS Raiden) but you can't really set good trap since now.