I kind of get the idea of blowing pokes up, but glue would you say the guessing game is in lao's favor or in the opponents favor? imo it depends on the character, I mean you don't want to do that shit against cyrax, but against mileena I would say it is in lao's favor.
It depends on character.
You can't afford to fuck around on any high punishment character that has fast normals that lead to combos, such as Cage, Sektor, Sonya and KL mirrors.
This style of play works best on poke happy cast members, such as Mileena, Kitana (if they opt for D1 instead of 21), Smoke (Allot of them throw out D1 smoke bomb as if they are allowed to do it, and it is -9, KL's 2 is 7, and spin is 6), Scoprions, etc, some other players of certain characters may go for full block strings when you are at zero, but only the smartest and bravest opponents out there will do that.
Spinning is another thing, weigh up the risk reward for spinning certain characters if you are going to throw out after block strings to punish opponents for pressing anything, such as Cyrax, it's not really worth it as his damage massively out guns yours, along with Rain, although you can spin him for any RH cancel, but Jax, he can't full combo punish very well midscreen, so it's worth the trade/risk on him almost everytime.