I don't think it's supposed to be his go to anti air(or even a good one), rather it just has a little bonus on it if you catch them. It's a big looking hitbox so you could probably do it for some preemptive anti airs. But it's the saw move so it already has utility as an ender and I think he said you can punish with it to get the KB tooThe other thing is "welcome to kotal khan's antiair blade not working properly", lol jk but seriously, i've noticed 16bit attempting this special a few times and whiffed it. Seems to me that the opponent need to perfectly land on the tip or the middle of the blade because that's where the hitbox is. If the jump in was closer to the helm of the sword or deeper you can completely avoid the antiair and full combo punish kotal instead.
You can argue that it's fair and that kotal need to space it out correctly, but given the amount of frames it takes to be active i would rather it either having faster startup or more oppressive hitbox so it works consistently as an antiair on both reaction and scouting out jump ins.
Yeah well said, It's just that i have a major hard-on for AAs so that when i see a special with AA potential i want it to be doing that job 110%. The fact that it's also used as a combo ender or even catch standing opponents makes it acceptable that it's AA capabilities is mediocre, As opposed to his df2 air grab in mkx that was solely designed as an AA move so it had to be very good at doing just that.I don't think it's supposed to be his go to anti air(or even a good one), rather it just has a little bonus on it if you catch them. It's a big looking hitbox so you could probably do it for some preemptive anti airs. But it's the saw move so it already has utility as an ender and I think he said you can punish with it to get the KB too
I love how Kotal is not Liu KangI love how Kotal is not Rain
Judging by the name, looks like his 2nd fatality will indeed be animality like, or involves him turning into the jaguar at least
And maybe Shang can now have most of his special attacks involve transformations into not only other kombatants, but animals, weapons, or dangerous substances)I love the transformation attacks being a possibility now. Time to give us a Sareena that transforms into her netherealm form during strings and specials! (And the obvious other pick, Nightwolf, of course, I love wolves, but I'm biased towards Sareena).
This is no doubt Shawn Kittelsen's influence.Amazing how NRS can turn be back onto a character like this.
When the MKX comics came out I was like " Whoa, this guy is a f***** bad***!!!! "
The the actual game came out and I was like " Wow, this guy is a a punk a** b**** lol " and didn't really even care to try him out after playing the story mode.
Then today's kast made me think he is awesome again.
If Shao Kahn considered Kotal Kahn a threat, and Kotal Kahn considered Reiko a threat, does that mean Shao Kahn would have been wise to consider Reiko a threat? Is Reiko being a straight up boss officially canon? :OIf Shao thinks you're a threat, you are instantly a bad a** in my book lol
He can morph into a Jaguar because he has god-like magical powers, and jaguars are associated with the Aztec/Mayan culture that his design was obviously influenced by. It's just a magical power that it makes sense for him to have. Pretty sure that's all there is to it.Serious question tho? Has anyone found out why he van suddenly morph into a jaguar?
he is still liu kang thoughI love how Kotal is not Rain
With the success of DMC, there's no wya NRS doesn't do a Devil Trigger / Install character soon. That would be great.I love the transformation attacks being a possibility now. Time to give us a Sareena that transforms into her netherealm form during strings and specials! (And the obvious other pick, Nightwolf, of course, I love wolves, but I'm biased towards Sareena).
1) You don't have to be near them, to get the buffs.Hey guys quick question about Kotal's totems. I know we don't know for sure how they will work in MK11 but im wondering if people who played him in X can give me an educated guess...
1. Do you have to be near the totems to receive the buff, or can you be anywhere on screen and get the buff as long as it is out?
2. Do the totems disappear when Kotal gets hit?
So for question 2, they only go away once the time limit is up? For example, if I summon a totem then get hit by a d2 a second later that doesn't cause the totem to go away?1) You don't have to be near them, to get the buffs.
2) The totems are on a time limit. One of his totems in MKX is a defense buff. I'm sure he'll have a defensive totem here too.
Right.So for question 2, they only go away once the time limit is up? For example, if I summon a totem then get hit by a d2 a second later that doesn't cause the totem to go away?