Deezxnutz
Noob
D2 is too slow to stop any of her options during the resetWake-Up D2 should stuff her in theory.
D2 is too slow to stop any of her options during the resetWake-Up D2 should stuff her in theory.
No, it has to be an attack with wakeup properties because Frost will be inputting her 50-50 before your active frames start when you are getting off the ground.Wake-Up D2 should stuff her in theory.
Her b1 is 18 frames. F3 is 19 slide is 21. So as far as mixup b1 and f3 will be your go tos from the range of the untechable u3. I just hit the lab against scorpion and set his wakeups to random. I don't believe the shorter combos Have any benefit really but what they do is give the opponent more opportunities to do wakeups and more opportunities to guess right on a block. Also some characters have wakeups that I don't think KF can even do anything but block like supermoves, flashes bf2 or shazams torpedo. There are more I'm sure but you get the idea. I think when fighting these characters the metered vortex would be the way to go. I'm almost considering doing a wakeup punishing guide
Early tests confirmed this to be wrong. Surprised they haven't fixed it.Data says 21.
Data says 21. I know it's wrong on some moves though. But do you know what patch they removed armor on wakeup slide? Batman b1'ed me out of it on wake up. Which sucks because this is really her only good wakeup. Or unless I just got hit at a weird frame. Also it sucks his slide beats KF's
Data says 21. I know it's wrong on some moves though. But do you know what patch they removed armor on wakeup slide? Batman b1'ed me out of it on wake up. Which sucks because this is really her only good wakeup. Or unless I just got hit at a weird frame. Also it sucks his slide beats KF's
It never had armor
Yeah good to know. I never liked the Kf batman mu
It was on Xbl. It wasn't you unless you got Xbox and changed your gt to Merk224Love you too :3
It was on Xbl. It wasn't you unless you got Xbox and changed your gt to Merk224