This is pretty interesting. Yea we have to figure something out for this before the Cage's start doing stuff like this on a regular basis. I'll check this out over the weekend and come up with something unless someone beats me to it.Guys, i need your help.
So I'm working on the Johnny Cage match up, particularly in A-List.
(Short rant: Don't believe the talk, A-List is actually very good.)
See, Cage can low profile Kano's b1 with d4. This is a problem, but I've found ways around it.
For example, if you do b1 after a poke on hit, he can't low profile.
On top of that, I'm planning to use b31 more because in the heat of a match, to an opponent unfamiliar with Kano, b31 and b13 look slightly similar. Very slightly. But the idea is to condition him to block b31 and then start throwing in b13s.
For example, doing b31 xx mb knives b13 could be a viable thing here.
Here's the one nut i haven't cracked, yet:
If you do b31 mb knives, Cage can MB Nutpunch your follow ups. He can do it off of other stuff you do after MB Knife.
I've ALMOST found a way around reversal MB Nutpunch. If Kano does a d4 after mb knife, something interesting happens: the nutpunch armor soaks the d4, but the second hit of the nutpunch doesn't come out. This is just with a d4. My idea to beat Reversal MB Nutpunch is to do d4 xx Knife. That would cover both hits and, theoretically leave me + enough to continue pressure.
I've been able to do this in training mode a few times, but not consistently.
And so i turn to my fellow Black Dragons to help me figure out how to do this often. Sometimes it works and sometimes the armor makes me hold that.
The set up I'm currently trying to use is: b31xx MB Knife, d4 xx knife. Sometimes it works and you beat the armor and sometimes you don't.
My first thought is that it is distance specific but so far I've had trouble replicating it.
Any help is appreciated.
Coach Steve? Got a video?Call me crazy but I think Cutthroat is going to be the most viable as people realize that burst damage and pokes are worth more than good zoning. Just got that feeling after watching Coach Steve's Kano. Cybernetic is very good, however, this is just a gut feeling of mine.
Let's not go that far lol.He is clearly a very strong character.
He still is working quite hard for the win. Do you see how much meter he blew to keep pressure? Also people aren't really catching on but most of the time Kano goes for the OH he has to run at the opponent. If that's not telegraphing then IDK what is?Coach steve is one of the main reasons I have been trying to downplay Kano as LITTLE as possible. He is clearly a very strong character.
When I think "really strong" I think "at least Top 10 out of the 26 characters". Not variations. Because let's be real here, how many Master of Storms Raidens or Brood Mother D'Vorah's are we gonna see? Since Jin, QC, Raiden, Sonya, Cassie, D'Vorah, Scorpion, Sub-zero, Erron, and Jax can easily be said to be better than Kano, I wouldn't call him very strong. I would say he's in the middle of the pack somewhere.He's not braindead obviously good and easy to play like a Kung Jin, cassie, erron, sonya, etc but I still think he's really strong, when the meta starts settling away from all of the "obviously good" characters because people figure out how to get around their pressure, I think he'll start showin up. High mid tier probably, which is honestly fine with me.
If he runs at the opponent he could always go for the low. Obviously being in your face benefits the overhead starter, but the low is just as viable in that range.He still is working quite hard for the win. Do you see how much meter he blew to keep pressure? Also people aren't really catching on but most of the time Kano goes for the OH he has to run at the opponent. If that's not telegraphing then IDK what is?
Surely, there must be some other character community for you to pester, right?Lol the up playing and delusion in this Thread is funny
What I'm getting at is reacting to the run itself. A quick low will knock him out of either startup but people just watch as he runs completely at you. I understand online but I see this offline just as much. In injustice people would dash in and immediately try poking or a quick mixup but a typical d1/d2 or other quick low poke could stop them before they could continue pressure. This worked a lot early on in the games life and still does online. Yes, running is cancelable but it's the same as the injustice thing in terms of allowing them to come in and immediately attack. If someone has a 10f crouching attack that's long reaching they should be doing it once they see Kano running in. That's all I'm saying, people are just getting away with simple stuff at this point in the game.If he runs at the opponent he could always go for the low. Obviously being in your face benefits the overhead starter, but the low is just as viable in that range.
My mistake. I thought you meant running after a poke on hit or something.What I'm getting at is reacting to the run itself. A quick low will knock him out of either startup but people just watch as he runs completely at you. I understand online but I see this offline just as much. In injustice people would dash in and immediately try poking or a quick mixup but a typical d1/d2 or other quick low poke could stop them before they could continue pressure. This worked a lot early on in the games life and still does online. Yes, running is cancelable but it's the same as the injustice thing in terms of allowing them to come in and immediately attack. If someone has a 10f crouching attack that's long reaching they should be doing it once they see Kano running in. That's all I'm saying, people are just getting away with simple stuff at this point in the game.
I prefer Kano>Revolution>MK1>Tournament on the Destroyed City, Kuatan Jungle, Emperors Courtyard & Outworld Market Place if I'm facing original MK 1-Decption characters.So we have
Kano > Revolution > MK1 > Tournament
MK1 > Tournament > Kano > Revolution
MK1 > Kano > Revolution > Tournament
Revolution > Kano = MK1 > Tournament
Revolution > MK1 > Kano > Tournament
Revolution > MK1 = Tournament > Kano
Revolution > Primary = Tournament > MK1
Default (alt color) > MK1 > Revolution (alt) >Tournament
If we allocate a points system where 1st = 5, 2nd = 4, 3rd = 2 and 4th = 1 (so that any joint 2nds are allocated 3 points each) then we have
Revolution = 29
MK1 = 27
Kano = 25
Tournament = 15
Let's get the majority opinion on this
@Decay @Derocus @MrInsaynne @villainous monk @Smoke_Of_Finland @Zatoichi @General M2Dave @KingHippo
If I'm missing anyone feel free to tag them.
Yeah I'll just average it, so it's Kano > MK1 > Revolution > Tournament.I prefer Kano>Revolution>MK1>Tournament on the Destroyed City, Kuatan Jungle, Emperors Courtyard & Outworld Market Place if I'm facing original MK 1-Decption characters.
Kano>MK1>Tournament>Revolution to new characters to keep it real. Old school like that.
MK1>Kano>Tournament to Other Characters who have the same outfits.
Thanks for including me. That was special. No Charge.
You played sinestro? I like you already. As a sinestro main i feel a little at home with cyber kanoI am hoping on some suggestions on which variation I should main while I am still learning.
I am fairly new to fighting games, starting with Injustice and only starting to take things seriously in November. I have become pretty good, but still have so far away to go. I mained Lex in IGAU, also Sinestro and Zod and have recently become comfortable with Doomsday.
I am still learning/practicing/getting comfortable with things like armored wakeups and putting pressure on people in a corner, string combos together etc.
I liked Commando, but I rarely get off a parry, so I am thinking Cybernetic or Cutthroat. Is one easier to learn and start out with than the other?
Tournament > MK1 > Kano/RevolutionKano > Revolution > MK1 > Tournament. Just my opinion.