smokey
EX Ovi should launch
@Name v.5.0 - Just some notes i have to help in tanya matchup and training against her.
Tanya is firstly a test on your defense and reactions. When you learn to block her you are pretty much just waiting for her to do something unsafe or run out of meter, she can only really throw you and can only stay safe for so long if she wants to combo you. If she jumps in at you or lands a poke or you get restood in combo by rekka2 then just block low, and stand up for the overhead off her b1. Remember just the block pattern low,OH,low and then stay low for her EX spiral on any other string which is a low launcher but very unsafe. Her overhead and EX version are both not worth getting launched for as they just give her a knockdown and like 10% damage.
Her difficult block pressure then only comes from her delayed rekka game so go practice and learn how it works, look out for delayed ones that can be armoured or tight ones which 3rd hit can be punished.
If you respect everything then shes gonna do 1 or 2 rekka swipes stagger into another blockstring, so learn to recognise that and poke or backdash or even just start your own pressure if you think shes not doing that third hit. She is only ever -frames after rekkas but she can armour/counterpoke so her EX swipe after a blocked rekka is a frametrap (luckily it only has 1 hit of armour this month, so you can break with 1,2 if you get it on point).
-Learn in practice when you can punish her and when she has delayed so you cant, and also see how long she has to delay so you recognise when the next hit isnt coming at all.
Tonfa throw and teleport cancel arent that big of a deal when you know how to block her, shes not hugely + so you can armour if you make the read, but shes just going back in to block pressure every time if you sit still and watch her do it, so you need to actually be reactive some times.
Neutral game you watch out for her f2 and play to it with your d4 and f3 range, walking back is good as outside of f2 her normals have crap range, her pokes arent that special either range wise. D4 is god in this(every) matchup when shes trying to work her way in on you, so just play to neutral that way and try not to let her close on her own terms (try not to get into her block pressure if you can help it, or get out fast if you can). Watch out for her randomly doing air spiral kicks and the low version when she jumps/teleports near you and the odd wakeup.
On offence you do cage things except in the corner watch for her teleport. Its not invincible and you can generally hit her out of it, and if she does a move out of it then its gonna be unsafe or really -, try not to let her out for free but really it can be hard.
Also just a note that Kobu online shaves off the 5-10 frames of seeing/reacting/interrupting that you generally need to deal with her rekka staggering. b12+4 into rekkas back into b1 isnt that big of a deal if you have some idea of the time she has to delay the rekka and recognise its not coming, online thats not the case so prepare your anus.
edit: formatting is terrible (it still is just a wall of text sorry about that)
Tanya is firstly a test on your defense and reactions. When you learn to block her you are pretty much just waiting for her to do something unsafe or run out of meter, she can only really throw you and can only stay safe for so long if she wants to combo you. If she jumps in at you or lands a poke or you get restood in combo by rekka2 then just block low, and stand up for the overhead off her b1. Remember just the block pattern low,OH,low and then stay low for her EX spiral on any other string which is a low launcher but very unsafe. Her overhead and EX version are both not worth getting launched for as they just give her a knockdown and like 10% damage.
Her difficult block pressure then only comes from her delayed rekka game so go practice and learn how it works, look out for delayed ones that can be armoured or tight ones which 3rd hit can be punished.
If you respect everything then shes gonna do 1 or 2 rekka swipes stagger into another blockstring, so learn to recognise that and poke or backdash or even just start your own pressure if you think shes not doing that third hit. She is only ever -frames after rekkas but she can armour/counterpoke so her EX swipe after a blocked rekka is a frametrap (luckily it only has 1 hit of armour this month, so you can break with 1,2 if you get it on point).
-Learn in practice when you can punish her and when she has delayed so you cant, and also see how long she has to delay so you recognise when the next hit isnt coming at all.
Tonfa throw and teleport cancel arent that big of a deal when you know how to block her, shes not hugely + so you can armour if you make the read, but shes just going back in to block pressure every time if you sit still and watch her do it, so you need to actually be reactive some times.
Neutral game you watch out for her f2 and play to it with your d4 and f3 range, walking back is good as outside of f2 her normals have crap range, her pokes arent that special either range wise. D4 is god in this(every) matchup when shes trying to work her way in on you, so just play to neutral that way and try not to let her close on her own terms (try not to get into her block pressure if you can help it, or get out fast if you can). Watch out for her randomly doing air spiral kicks and the low version when she jumps/teleports near you and the odd wakeup.
On offence you do cage things except in the corner watch for her teleport. Its not invincible and you can generally hit her out of it, and if she does a move out of it then its gonna be unsafe or really -, try not to let her out for free but really it can be hard.
Also just a note that Kobu online shaves off the 5-10 frames of seeing/reacting/interrupting that you generally need to deal with her rekka staggering. b12+4 into rekkas back into b1 isnt that big of a deal if you have some idea of the time she has to delay the rekka and recognise its not coming, online thats not the case so prepare your anus.
edit: formatting is terrible (it still is just a wall of text sorry about that)
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