Johnny San
Shazzy's Biggest Fan
Concerning his F3 and F4 strings, the only thing that doesn't get blown up by naked reversals is F3~Grab right? I've only tested Mileena's roll.
This combo can be broken down into three parts.Aftet the ex ovethead punch into the run cancel f21xx ender. Its driving me up the wall for something thats a "bread n butter"
Yep. Glorious PC mustard race!My PC brethren. So, the low will be cancelable? As of right now, just the 2 can be cancelled right?
I asked about this a couple days ago after being frustrated and it has yet to be patched in PC version. Really annoying because its really good string to be able to cancel from.I noticed Tyrant doing 1,2,3xxRocket Launcher but I can't get the cancel to come out. Is this the wrong string or something? Maybe it was patched in and PC doesn't have it yet? If you're willing to take the time you can view the twitch.tv/yomi_gaming vods to see what I'm talking about
if they block the b3 and you start rocket run canceling you could get punished rightQuick little one-bar midscreen Rocket cancel video I threw together showcasing decent damage and extremely corner-carrying combos. These are super match practical and honestly pretty important if you want to get the most out of Heavy Weapons.
Edit: You can -sort of- buffer the run by plinking db2~block xx dash, but if you're not smooth you'll go straight into a block or end up EX'ing the rocket. I recommend trying both to figure out what's easiest for you, but I personally don't bother buffering.
They are all good really but just starting prob wrestler if you want a safe gatcha grab and energy wave. Heavy weps is really cool though rocket mind games and cancel are sick along with safe gatcha grab.Please awnser jax mains
They're all good. I personally go with wrestler, heavy weapons then pumped up though. In that orderim new to jax forums. what varation does everyone think is the best want to learn jax. i would assume pumped up but its -7 so thats a big draw back.
Takeda is extremely unsafe on most of his moves. Just block and then do a corner carrying combo punish. Once he's in the corner you win.Anyone know how to handle takeda with wrestler?
Yeah bTakeda is extremely unsafe on most of his moves. Just block and then do a corner carrying combo punish. Once he's in the corner you win.
*but takeda keeps people away full screen majority of the timeYeah b
They also choke when you rush them. Keep the pressure up with F21 and Run. The F21 will sometimes catch him as he does his Jump back and Aerial Whip move. If it does then you get an easy f21,11,f21 gotcha or superman and then go say hello in the corner*but takeda keeps people away full screen majority of the time
Okay, I'll give it a shot!They also choke when you rush them. Keep the pressure up with F21 and Run. The F21 will sometimes catch him as he does his Jump back and Aerial Whip move. If it does then you get an easy f21,11,f21 gotcha or superman and then go say hello in the corner