ya i think your right i was only able to do it with easy KB on......doesn't seem to work for me otherwise....would have be nice! back to the drawing board for JadeDo you have easy krushing blow on because I don't think this is possible.
ya i think your right i was only able to do it with easy KB on......doesn't seem to work for me otherwise....would have be nice! back to the drawing board for JadeDo you have easy krushing blow on because I don't think this is possible.
oops yeh thats embarassing. I forgot the 2 has to be the first hit. I just thought the 1 had to whiff.ya i think your right i was only able to do it with easy KB on......doesn't seem to work for me otherwise....would have be nice! back to the drawing board for Jade
Its cool I can see why you thought that because of the wording of the requirement.oops yeh thats embarassing. I forgot the 2 has to be the first hit. I just thought the 1 had to whiff.
That'd be so damn sexy if it worked that way, though. Imagine: consistent, confirmable damage once a match! For JADE of all people!oops yeh thats embarassing. I forgot the 2 has to be the first hit. I just thought the 1 had to whiff.
I know, right?That'd be so damn sexy if it worked that way, though. Imagine: consistent, confirmable damage once a match! For JADE of all people!
It really is, I love down 4 on hit into it, it feels like the last of the string can be confirmed as well.Y’all the B1 change is a big deal, that’s a pretty solid change for V2 & V3 especially.
Honestly seems the same to me, I don't see anything better or worse.Is it me or the butterfly combos are easier in the corner now?
Feeling bitter still. Wishing my main was even mid tier but she just isn't. I assume Shao has sky rocketed past her now.......I like playing Jaded and I haven't really noticed that much from back 1 change to be honest. I still feel like she has way to much High stuff. No good advancing mid. I feel like her over head is way to slow and a huge liability to throw it out there and you can't mix it with the low like emerald defender. I feel like people hyperup Jade's range as being good when in reality its not that good. Her down 4 IS good an her up 2 IS but what do those really lead to? Her overhead as I've said is far to slow ...sindel's covers much further distance and is faster and just better all around. Her 1,2,4 string is a low but the first "hit" which probably doesn't hit 95% of the time because of its range and it's a high is very broadcasted.......so the opponent knows to duck for the second hit. That leaves mixing people up with back 3434, back343 pole vault, back 343 throw. It's not much of a game plan given the tools that other characters have. Her glaives are high even when amplified so people poke you right out of that......her shadow kick is high and doesn't have the range that other characters have for a special......her back 2 is good range and speed but it's a high and punishable. I often find Jade with this supposed good "range" being rushed at so fast by these other characters. Kotal has that really long range mid that just gets in on her quick.....sub zero has that kick and basically a full screen low from the slide. Scorpion has good Mid attacks and decent tools all around and can just ignore neutral by teleporting. Erron Has the slide and the long range over head mix up. The list goes on and on.... something is just really missing for me about herHow is everyone feeling she fairs against the DLC?
It really is, I love down 4 on hit into it, it feels like the last of the string can be confirmed as well.
Jade has been lacking a safe staff mid for checking the opponent this whole time. Jade is really close to being one of my favorite spacing characters I've ever played. I'm actually floored how people discounted the back 1 change, it's dope as hell.
I've only played ED but I'm looking forward to seeing what people who use the other variations are doing.
Her armor breaker is wonderful now too. People were expecting the kitchen sink, but Jade's buffs seem really sensible and well thought out. I definitely feel like the character is enriched as a result of the changes.
Honestly seems the same to me, I don't see anything better or worse.
Yeah well like I say I play Jaded so back 1,2 or back 1 , pole vault is just nothing really.....doesn't lead to much and rarely isn't block. Then I have the problem if I do the pole vault of being right up close next to the opponent which is not where Jade really wants to be. I do occasionally use forward 4 into amplified glaives and occasionally they block the glaives to allow me to take advantage of the plus frames but i have no intention of using forward 4, 1 when it leads to minimal damage and a knock down and is extremely unsafe when blocked. 4,3 also starts with a high so is kind of useless for me personally.to be honest i feel like on her own the collection of highs that limit her could be a proper way to balance her its just that most characters dont get the same treatment so she kinda plunges with every patch but she is still usable its best to use her unsafe strings that arent necessarily highs at maximum range to increase your options a bit
that is true I do cancel from the over head into the pole vault nitro kick to try to get plus frames and if im lucky i will get the back 2 into pole vault . If they are good and they know.......the will duck the back 2......i have to then depend on either back 1 pole vault or down 4 pole vault. For some reason i find the timing very tight on when you can begin your next attack after the pole vault nitro kick ......it's like if you are to early the back 2 wont even come out and i will get just another pole vault to which im usually poked out of . Also if im just even a hair late I feel like i get hit......it's very tight window or at least for me....what i think will make her so much better is if they fix her hitbox issues especially the F2 overhead to prevent people from jumping through it that gives her more options and with jaded you get the option to cancel into the pole vault nitro kick to make it safe at least.
Jaded is definitely the weakest fullscreen though so its a bit more realible to use dashing rather than pole vault in order not to become too predictable to a stalling opponent
yeah there is so much block stun and with the patch before the latest one they made retaliation to a blocked attack more in the defenders favour so you hardly have enough time to attack with just +3 and so much block stun i think it might be too little for burning a meter of course this would not be an issue if she had a few plus strings besides the B3434 that everyone knows how to flawless blockthat is true I do cancel from the over head into the pole vault nitro kick to try to get plus frames and if im lucky i will get the back 2 into pole vault . If they are good and they know.......the will duck the back 2......i have to then depend on either back 1 pole vault or down 4 pole vault. For some reason i find the timing very tight on when you can begin your next attack after the pole vault nitro kick ......it's like if you are to early the back 2 wont even come out and i will get just another pole vault to which im usually poked out of . Also if im just even a hair late I feel like i get hit......it's very tight window or at least for me....
I hate fighting him.....he seems to be able to get in quick to. I like to pretend im a real rush down character with pressure as Jaded but then I get destroyed by those that know the match up and then I don't know what to do. I'm terrible at playing the poke game.....i never know what to do.....poke then throw? poke then parry? poke and poke again.....poke then go into back 343 .....I always seem to lose .....I''m just bad playing up close.....the rare times I do manage to do the right thing and knock them down or something.....i swear im terrible at guessing with the wake up options. I go for back 3434 and then they roll.......i go for the grab and then use the wake up attack.....I go for the parry and they jump......I wait and delay a second because im scared of the roll full combo punish and they wake up regular attack!.....lol im so bad at guessingplease tell me more im tired of loosing to him now lol
i feel walking back a bit is your best option it beats rolls aleast like if you throw razor rangs you can take care of both jumping and rolls even wake up attacks its just that youll be sacrificing getting more damage but i mean when youre in a match you dont really think the most clearly cus of nerves so most of this is just talk im just as much of a flop sometimes lolI hate fighting him.....he seems to be able to get in quick to. I like to pretend im a real rush down character with pressure as Jaded but then I get destroyed by those that know the match up and then I don't know what to do. I'm terrible at playing the poke game.....i never know what to do.....poke then throw? poke then parry? poke and poke again.....poke then go into back 343 .....I always seem to lose .....I''m just bad playing up close.....the rare times I do manage to do the right thing and knock them down or something.....i swear im terrible at guessing with the wake up options. I go for back 3434 and then they roll.......i go for the grab and then use the wake up attack.....I go for the parry and they jump......I wait and delay a second because im scared of the roll full combo punish and they wake up regular attack!.....lol im so bad at guessing