Alright, gonna be serious right now. I've bounced around the cast to check comparative strengths. It is really, really hard to consider Jade weak at this moment. I do not use her anti air glaive as a priority at all. It is just used to throw people off my scent, but she has way too many tools already to deal with jumps.
She has an
air to ground projectile that is safe or can be plus to add a homing one
low projectile to force blocks > jumping
a high projectile to throw off timing and can be amp to catch jumps
a reaction buff that makes her immune to all counter zoning
a fast horizontal move to punish long range jumps and other projectiles
a godlike D2 to remove a lot of air options
best walk back speed
ability to side switch at will when getting backed into the corner
I don't think she's full-blown bad, but issues that no competitive player in the right mind should be worrying about, when looking at the characters that do the same thing as she's attempting to do...
- Air projectiles are common now, "staggering" jumps is not that unique, adding a homing "plus" doesn't mean much, granted its good (as you won't get punished every time) it .. doesn't get you anything though lol (EDIT: actually it does.. )
- Same for low projectiles, no additional properties such as safety or low-profile... what happens when you play someone who does not jump unless needed to?
- throws off timing? both uprang or normal rang, amped, will whiff pretty much anything, I've had it whiff on Crouchblock, they are not viable tools... you seen how slow that second rang comes out? these moves may as well not exist.. and she has PLENTY of those
- I liked b2 a lot at first too, apparently though, many people have long-range highs like that, get more off of it.. some are even mids cause why not, it is nothing amazing
- yep the D2 is great, big whoop though when everyone else gets to combo off their AA's
- walk back speed is indeed nice to have... now with Jades moves being so slow, positioning-wise she'll have to overextend anyway.. so.. that cancels eachother out nicely.. she isn't doing anything other characters cant with b2 whiff punishing... no life-lead and this advantage goes out the window against competent players...
Who specifically shuts down Jade's zoning with a teleport? The range Jade wants to play is within the reach of her normals. She is not a fullscreen zoner, where teleports will eat her alive if she tries to vs those specific characters. You can't just throw a teleport out and all is well.
Up close, she doesn't have to play unsafe, if her goal is to get back to what she does best. Understanding where you can use her 9f d4 during the poke game, make use of her great backwalk to get some space, take your throws where you can, and so on definitely helps with using her up close. Again, she's not meant to be strong there, so why not play to get out of the situation?
I have been forced to use d4 as her ONLY poking tool... she gets nothing off of it. b1 is non-existant, F2 is too slow and will get whiff punished, there's obviously no time to go in for a b3/throw.. So what's the plan? 3% into back away?
As in regards to Liu, (both variations) he actually outzones Jade. Any and all projectiles she might whip out are REACTABLE with a dragon kick (good thing Liu also gets a teleport-mixup... different topic), and that hits full-screen anyway, effectively making Jades signature move look like a cruel joke lol... Liu lacking range to whiff-punish is ... simply not true... he does fine. All of this applies to the teleporter characters as well.. except Jade loses even more tools there.
I'm seriously dumbfounded here, a launch-punishable mid-poke and every single special she gets to confirm INTO DEATH every time.. but at a specific range she gets to use moves? Which would those be because nothing is better than -13? This character is fundamentally screwed. (I know I'll get called a downplayer for this) her moveset is trash, for stated reasons and more that I've covered already.. what a damn shame too. Playing all defense with that lacking punishment ... gimme something to so I can understand that? ..
Agree to disagree, no offense (no pun intended) and all that.. but this fustrating as all hell