People who say "zoning is not just projectiles" are correct.
However my usage of word "zoning" was inspired by how everybody else refered to "deathstroke zoning" , "superman zoning" etc.
I hope my OP was understandable and didnt confuse anybody though.
Also, "zoner" is good word. Keepawayer, Fireballer, Projectiler - are not
I do not agree that game evolved past "keepaway". Although some DLC characters may change the MU charts enough.
You have to re-watch EVO if you think otherwise. Only two melee characters in top 8 were batman and KF (who are excellent anti-zoners). And they lost immediately taking 7-8.
Top 6 is heavy keepaway characters only. Some might say GA is not, but he can actually outzone most characters with his arrows and dash, as seen in some games by ChrisG.Most heavy "zoners" have excellent melee, so melee chars do not dominate close range, however zoner dominate far/mid range. In this game, you want to really respect Superman's f23, Adams b23, GAs b13 etc. To beat one, you have to be one.
The game is disbalanced towards projectile characters. I never meant to say they win b/c you can never reach them or b/c their main damage comes from fireballs. They win, b/c of how much more control over the game they have.