And again you're focusing too much on the gunshots , when you start a match no one has meter until someone lands the first hit but that doesn't mean you can't hit her because she can punish a gunshot.
Play around with plan B jumping back or just walk to bait slides , make her respect it and then sneak in a throw / j3 / dash in d1xxSS whatever you can think of.
At the same time she doesn't have ranged options against him just waiting on her and jumping around , dash in can be reacted with d1xxSS for safety , slide can be jumped back or just blocked , daggers can be lgs under and iceberg is quickfire punishable so she has to get in making her approaching options more predictable.
How big is her edge once he gets in?Slide best post guessing game is not at her disposal in this matchup and slide is her to go tool to get in.
Can we be real about something?
How about none of the DS players i've seen knows how to properly use his mixup once they get in with a j3 / f3 / f23 or just off knockdown setups?
What i do see is players doing 8/10 f3->j3 instead on f3 into throw / b2 / d1 or j3 ( blocked ) always into 32 when you can b2 / d1 xxSS or just f23 for safe frame advantage , why i don't see proper use of Deathstroke corner game ( nowdays you just see f3 crossup and everyone starts blocking it because it's all they do )? Why i don't see midscreen f3 crossup setups utilized in a real game?
Can it be that Deathstroke players are just lazy and keep misusing his valid tools and we are not watching this character played at a high level?
So please before trying to put numbers on matchups that are not being played at high levels how about actually using all the characters tools and avoid execution errors?
I'm not freaking saying he's the top character that everyone should be afraid of facing , i'm just asking for more solid DS players to grind out matchups instead of just repeating over and over "he loses because gunshots get punished and he sucks upclose".
And no i hate Killer Frost players
Honestly, I don't think DS can get by in any MU relying on guns (except HG, but that bitch is weak in the knees for guns 10-0 all day). However, this is one of those MUs where he does lose one of his strong points as a character for the most part, with the exception of shutting down down her full-screen game, which I will admit, is nice knowing you don't have to honestly deal with at the cost of not being able to use our own.
But I feel too much of the strategies I hear come down to assuming the KF is going to do something dumb like YOLO slide or YOLO Iceberg.
Now, this is definitely a winnable MU because, as I feel I should open with the fact that I have not ONCE said DS has a poor up-close game, we do have a solid close-up game, but I feel KF's gets underestimated.
She can D2 us out of J3 clean, which will lead into vortex, so, we can go for early ones to get the safety of not being AA'd consistently at the cost of losing the frame advantage to actually go for a mix-up without being interrupted by KF for trying to do anything.
The thing that I feel isn't mentioned, but is a huge part of this MU specifically (and a few others) is very tight meter management. MB F3 and MB B3 are solid tools for this MU and are worth the bar, but if you wanna keep her from just going nuts, we do want to possibly keep the extra bar on deck for the threat of MB guns.
However, with our mix-ups comes the fact that if KF guesses right, she gets real damage, where as we do not when guessing right on hers. Yes, D1xxSS is an option, but we get almost nothing off it and MBing the SS when she guesses right nets her a full-combo punish, which is our way to get anything real off the SS. We have B1 as the low, which isn't bad at all, but becomes a bit predictable. Since her 1F parry will fuck DS up for anything else we try (although I do think MB F3 will still go through, but that's more meter we need).
Her vortex fucks us up just like everyone else. yes, we can help lower it's strength by a bit, but not enough for it not to be a devastating vortex. Again, she just gets more from us than we get from her on correct reads, ect.
Or is it really THAT hard to admit that DS doesn't have the up-close game that KF has? Cause if he does, DS Top 5 all day.
However, it's not, so I don't see why it's such an abomination to some to say she has the edge on us in that category... Mind you, I say she has the EDGE, not that we're completely hopeless, just that hers is in fact better. people pick KF for ruching in and doing dumb 50/50s... Not DS. And there is a good reason for that.
And since our zoning gets shut down by her "zoning", and our counter-zoning shuts down her zoning... I feel that's kind of a dead section right there.
So I see nothing wrong at all with saying she has an advantage in this MU... I'm not even saying it's some number like 8-2 or even 7-3 in her favor... But I feel like a 6-4 in her favor isn't at all out of the question...