Never thought Bane would be as fun for me to use as Dick is.Another has joined our cause!
Just don't break your Dick while you Stroke. ;_;Never thought Bane would be as fun for me to use as Dick is.
There was a point where you both traded hits in the corner and you thought quick enough and got the anti-air grab off. Nice.http://www.twitch.tv/clashtournaments/b/399480754 41:00 is my Bane match. Bout a minute in we realized both our controls were messed up so we just let it rock. I already know I played relatively shitty, it was first time playing an actual player so my reactions and such were way off, but it'd be helpful if I can get some criticism. Any at all. I'm a man, I can take it. Cheers.
Edit: Also, might've been nerves that were screwing up my inputs. Got a F.2 instead F.2D. Luckily it hit him lol.
Let's see what Tuesday's patch brings first.someone has got to use bane at WNF!
That's not true at all since DS is getting nerfed due to online players.You guys are funny. NRS will make changes they deem necessary for balance. I doubt whiners on forums mean much at this point. I'm sure they have data on all matchups from online play they can work off.
DS is getting nerfed?That's not true at all since DS is getting nerfed due to online players.
As far as I know it's just chip damage on guns(which is already miniscule) but yeah.DS is getting nerfed?
Wait, so Raging Charge is Bane's invincible wake up attack? That seems pretty terrible. And this really isn't good for Bane at all; it makes his wakeup pressure a lot weaker.
A tutorial Tom Brady did for Grundy. At the 7 min mark, he explains throw invincible moves. I already knew that there were situations where Bane's Throws wouldn't work (normal, special, & super), but I attributed it to throw properties not functioning on Frames where throw and attack perfectly clashed. Based on his explanation, there are throw invincible situations, but frames have nothing to do with it. Instead, they are specific to special moves (that probably each character has) that nullify throws and their armor properties. So against grapplers like Grundy and Bane, those moves become optional wake-up moves and pokes due to them being throw invincible, EVEN IF YOU HAVE ARMOR.
I believe Bane's venom charge is his throw invincible move. If you use Bane's Super and set the AI Bane to do Venom Charge, you will get the same outcome as Tom Brady's Grundy Demo. Venom Charge will either clash with your super, trade (in which case you take damage from the charge, but your armor absorbes it) or it beats out the super clean by nullifying the armor. This outcome applies to ALL throws.
Bane isn't low tier! And by Tuesday's patch, with the buffs he's getting and the nerfs to the characters that aren't really top tier but people complain about, he should be top tier for sure!
Bane?Why isn't there a Bane combo thread?
Best get on it, boy-o. Grumby wants notations.Bane?
Combos?
(I don't know lol)
Okay.Best get on it, boy-o. Grumby wants notations.
You sound surprised... the charge is his THROW invincible move. Bane doens't have a "wake-up attack" that I know of. Every special move he does on wake-up only has invincibility frames at the start of the move. Right before the move makes contact, the invincibility wears off. This is because all of Bane's moves are slow, so the invincibility frames granted to wake-up attacks wear off before the move completes. The moves that have some wake-up invincibility I've tested thoroughly are the overhead double punch and uppercut. Both get stuffed clean by a sweep if contact is made right before the move hits. If the attack hits Bane right at the start-up, Bane is invincible and will hit through.Wait, so Raging Charge is Bane's invincible wake up attack? That seems pretty terrible. And this really isn't good for Bane at all; it makes his wakeup pressure a lot weaker.
How are you guys dealing with Green Lantern and Black Adam? I'm having problems against them. Really hard to get close to Lantern and there's nothing you can do to Black Adam on wakeup. Lightning Cage is invincible and safe on block and his backdash is ridiculous.
Isn't every character supposed to have a fully invincible wake up attack?You sound surprised... the charge is his THROW invincible move. Bane doens't have a "wake-up attack" that I know of. Every special move he does on wake-up only has invincibility frames at the start of the move. Right before the move makes contact, the invincibility wears off. This is because all of Bane's moves are slow, so the invincibility frames granted to wake-up attacks wear off before the move completes. The moves that have some wake-up invincibility I've tested thoroughly are the overhead double punch and uppercut. Both get stuffed clean by a sweep if contact is made right before the move hits. If the attack hits Bane right at the start-up, Bane is invincible and will hit through.
What this means is Bane has no true wake-up move. That's why Venom is such a dangerous mechanic when used offensively. If your offense fails and you are put into Venom cooldown, opponents can Bully Bane on wake-up for free until the cooldown ends. Level 3 Venom is a definte nono unless you are absolutely certain your opponent is losing by cooldown.