Thats what I notice. Been trying to figure what to cope with since their many counters to amour.Bane only gets one hit of armor regardless of the Venom level?
Thats what I notice. Been trying to figure what to cope with since their many counters to amour.Bane only gets one hit of armor regardless of the Venom level?
YesBane only gets one hit of armor regardless of the Venom level?
No. Someone please correct if I am wrong here because I would love to be wrong here. Even in MK9, not every character had one.Isn't every character supposed to have a fully invincible wake up attack?
Yes, except level 3 which is projectile immune.Bane only gets one hit of armor regardless of the Venom level?
It's bad for Bane if this is true. And I tested this with my Kombat Houston friends who are very good at the game, and it seems like every character has something that's completely invincible from everything if timed right on wakeup. Black Adam's Lightning Cage is 23 frames which means I should be able to easily stuff it on wakeup, but when timed right, it's impossible to stop it. You have to respect it, and it's -3 on block so you don't get anything after either.No. Someone please correct if I am wrong here because I would love to be wrong here. Even in MK9, not every character had one.
It still only has one hit of armor against regular hits tho.Yes, except level 3 which is projectile immune.
Walking Corpse has 3 hits of armor for no meter.It does seem a tad against us that only one hit is allowed for the price of the debuff. Especially when a character like Grundy can gain armor at the expense of 1 meter bar.
Nice. I can never get anything off after the F2D nor pull the B3 after z.bounceWalking Corpse has 3 hits of armor for no meter.
Obvious favoritism is obvious.
EDIT: Then again, all things considered we have huge frame traps and a longer command throw, better footsies, and with the right situation do more damage with meter/venom and aren't too behind without.
New combo BTW
F.2.down R1(z.bounce), b.3, 123 a.grab 38%![]()
Background bounce I.e Watchtower computers, Wayne Manor fountain outsideOh, that's without meter? Wow.
R1?
What is R1 (z.bounce)?Walking Corpse has 3 hits of armor for no meter.
Obvious favoritism is obvious.
EDIT: Then again, all things considered we have huge frame traps and a longer command throw, better footsies, and with the right situation do more damage with meter/venom and aren't too behind without.
New combo BTW
F.2.down R1(z.bounce), b.3, 123 a.grab 38%![]()
F.2.d links to all specials save venom upper as well as cancels into wall bounce.Nice. I can never get anything off after the F2D nor pull the B3 after z.bounceI'm sure it would up my game. More lab time here we come!
Answered above.What is R1 (z.bounce)?
I think it's the odd input that throws me off. I mainly use it for those ducking in the corner but it usually comes out as F2D2 for that kick to the sky which I have pulled off a c-grab from before. but can't seem to stick just that F2D. Maybe 3or 4/10. Do you play stick? I've often wondered if that would help me, seems some inputs would be easier.F.2.d links to all specials save venom upper as well as cancels into wall bounce.![]()
The input is retarded lol, should have made f.2 like a stance or just have it be the overhead entirely. But oh well, I can deal. :vI think it's the odd input that throws me off. I mainly use it for those ducking in the corner but it usually comes out as F2D2 for that kick to the sky which I have pulled off a c-grab from before. but can't seem to stick just that F2D. Maybe 3or 4/10. Do you play stick? I've often wondered if that would help me, seems some inputs would be easier.
Yes it most certainly is dumb. It was in the corner btw, not sure about outside of that.The input is retarded lol, should have made f.2 like a stance or just have it be the overhead entirely. But oh well, I can deal. :v
Didn't know that even linked to anything, will look into with that.
No idea if it's easier, play pad but I might look for a Hori PS3 pad. Looks nice.