It's a pretty annoying match up for Harley. On page 18 there's some good stuff to know about the MU.So what can Harley do in the Raven match up?
I'll take a look. I have it as 7-3 for RavenIt's a pretty annoying match up for Harley. On page 18 there's some good stuff to know about the MU.
4-6 Ravens favor. Ugh >:
My experience with Raven hasn't been too fun. I've gotten maybe 3 wins outta the 20 times I've seen a Raven. It's Definately a hard match for Harley but I think once Harley gets in that's what stops it from being completely horrible. Could be mistaken but Raven's wake up options aren't the best right?I'll take a look. I have it as 7-3 for Raven
Her wake ups aren't as shitty as some people have said but they're still not a 100% get out for free card so knock down stuff works on her but getting in is the issue. Ravens zoning royally shits on Harley.My experience with Raven hasn't been too fun. I've gotten maybe 3 wins outta the 20 times I've seen a Raven. It's Definately a hard match for Harley but I think once Harley gets in that's what stops it from being completely horrible. Could be mistaken but Raven's wake up options aren't the best right?
It's probably 6-4 in Raven's favor only because of the trait. She can use it pretty freely in the MU and get all the chip damage she wants. There's a few things to know about the neutral game though:So what can Harley do in the Raven match up?
They're either 12 or an idiot. :/What does it mean when someone messages you saying "your characters broken"
Depending on who it is use I use silly slide into a MB F3 or B3 and punish single hitting wake ups with that once or twice until the player thinks that's what you're gonna do on every knock down. Then after that there's less chance the person will try a wake up with fear of being punished. Try using silly slide then f2 then.My F2 gets blown up so bad by wake ups when I try to keep pressure on after a combo any tips? I normally silly slide into tantrum stance after a finish combo but I founded out its very risky against good players.
I think its because he lost. Harleys badass. I live for other good Harley Players.They're either 12 or an idiot. :/
Harley's d2 isn't as good as Grundy's but it is usable. Her db1 gunshots work but need to be used in prediction of a jump since they're slow starting up.Just to add to the above, I am asking does Harley has anything like Grundy's D2 (I normally pick him when ppl get jump happy on me)
Her J1 and J2 are awesome anti airs.thanks awkward sloth, As you can see I am a new member so I really like gaining knowledge about a game I play some much. With that said I have a question about stopping jump ins. My games are so competitive till my opponent discover that they can jump in on me at will and I cant do anything. any advice?
We're sorry Mista J <3harley joker 6 4 harley.
shes the fucking anti christ of jumping
So lame but in some games I have started just turtling back - hate that guyAfter playing about 40 games with a pretty good Aquaman, I have to ask what does Harley do against a turtler Aquaman?