Check
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You can tell by this video that both the blockstun and the input bug have been fixed Flash blocks then jumps in what looks like 10-20 frames, which is a complete overhaul of MK9's 60 frame blockstun, which i've been complaining about since the day MKDC was released. So thank you, NetherRealm for listening to me on that one and bringing it back to MKDA style.
Input bug is seen fixed and the transition from high to low takes less frames now (looks almost instant), which brings it back to MKDA style (slight duck counts as a duck, takes less frames to get to the midblock frame aka the fuzzy guard frame). Well done, NRS. Well done indeed.
Superman is looking overpowered at the moment. Keep an eye on him. Also the lack of range on normals looks very weird. Hopefully all these characters have BIG hitboxes.
Speed of the game has also been slowed down. It's in between MKDC and MK9 right now. Which is good because the blockstun has finally been fixed and MK9 was way too fast.
Later.
Input bug is seen fixed and the transition from high to low takes less frames now (looks almost instant), which brings it back to MKDA style (slight duck counts as a duck, takes less frames to get to the midblock frame aka the fuzzy guard frame). Well done, NRS. Well done indeed.
Superman is looking overpowered at the moment. Keep an eye on him. Also the lack of range on normals looks very weird. Hopefully all these characters have BIG hitboxes.
Speed of the game has also been slowed down. It's in between MKDC and MK9 right now. Which is good because the blockstun has finally been fixed and MK9 was way too fast.
Later.