colt
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colt

Noob

NetherRealm Studios

http://community.wbgames.com/t5/Latest-Updates/Patch-Notes-PS4-5-14-15/ba-p/505762 May 14, 2015

colt was last seen:
Jul 28, 2016 at 3:20 PM
    1. Sance
      Sance
      1. STRYKIE
        STRYKIE
        You do realize none of the NRS employees who are active on the site have no say in this matter nor work in that field right? Post your woes elsewhere.
        Apr 9, 2016
      2. Scott The Scot
        Scott The Scot
        Stykie, none of them have no say? So... All of them do have a say? Huehue, I'll be leaving now ;)
        Apr 9, 2016
      3. Sance
        Sance
        Strykie: Sorry, I'm far too disappointed in the development team to care about such things. Nobody takes responsibility = everybody is responsible.
        Apr 9, 2016
    2. ismael4790
      ismael4790
      Hey Paulo. Hope you can solve Fisticuffs speedbag whiffing issues in the next patch. They are very annoying and hurt the variation.
    3. RM Ree
      RM Ree
      Grandmaster Sub-Zero b12 xx MB ice statue still has an issue. When SZ and the opponent are in opposite stances, the MB statue won't come out. In the previous patch, the opposite was true (if SZ and the opponent were in the same stance, MB statue wouldn't come out). The issue wasn't fixed, just swapped around but it seems like it can be resolved. Would you mind giving it some attention?
    4. MrSunshine
      MrSunshine
      Hey Paulo there's a major bug with ff liu against a crouching Johnny. You can't cancel anything after windmill punch when he's in a crouching state. I was testing on stunt double cage and he's the only one I know so far
      1. I GOT HANDS likes this.
      2. MrSunshine
        MrSunshine
        Have the Johnny duck the windmill punches for the whole duration. When you put duck in practice it doesn't replicate it properly
        Mar 12, 2016
      3. Phosferrax
        Phosferrax
        That isn't a bug. The last hit whiffs, and the move isn't cancel able on whiff. This is actually beneficial to Liu Kang, as is left at frame advantage when this happens.
        Mar 12, 2016
      4. Phosferrax
        Phosferrax
        Liu is left at frame advantage when the last hit of WP whiffs.
        Mar 12, 2016
    5. Eddy Wang
      Eddy Wang
      Please do not let the Hat Trick community die, at least hotfix his gravity differences on HCB and low HCB when it hits crouching characters to launch as if they were hit standing, and having his HCB hitbox slightly adjusted to not whiff on the trajectory when called. And just make his hcb -6 so he can use against himself pls. #itsreallythisbad
      1. View previous comments...
      2. Gesture Required Ahead
        Gesture Required Ahead
        I'm positive that it's notthe end yet
        Mar 9, 2016
      3. Eddy Wang
        Eddy Wang
        I still am too, i'm just don't want to tag him in random derp threads, or PM him about this.
        Mar 9, 2016
      4. Gesture Required Ahead
        Gesture Required Ahead
        Anyway he normally doesn't respond to thing like this. Only bug reports
        Mar 9, 2016
    6. scarsunseen
      scarsunseen
      Would appreciate a break-down of Cyber Sub-Zero on Thursday's stream with Alien. I don't know if you have any influence on what they'll show, but I'd appreciate anything you can do!
      1. SaltShaker likes this.
    7. TotteryManx
      TotteryManx
      Lord Colt, will there be a update to the beta today or can you share such info?
    8. scarsunseen
      scarsunseen
      1. Desperdicio likes this.
    9. BC_Rayman
      BC_Rayman
      Hello Paulo. I was just reading your wall, and I noticed no one has said anything cool...just complaint here, buff/nerf request, bug update, complaint there, so on so forth. So thanks for listening to the community as well as you can and making an awesome game for us all to cry about. Also plz make Sektor S tier. :D
    10. ismael4790
      ismael4790
      Hi Paulo, are we going to see more MKX balance patches this year?
    11. 1man3letters
      1man3letters
      1. EdFig81 likes this.
    12. insignis
      insignis
      Hi, you said that hitboxes were adjusted. Cassie still ducks under mids with block.
      1. 4x4lo8o
        4x4lo8o
        plz fix dis
        Sep 1, 2015
      2. Eldriken
        Eldriken
        That's because mids are still all sorts of fucked up in this game. That was a QoL change that was super important and somehow didn't make the list with the other QoL fixes.
        Sep 1, 2015
    13. Derptile
      Derptile
      What in the flying fuck have you done to Kano? Surely it wasn't on purpose....
      1. View previous comments...
      2. Youphemism
        Youphemism
        It's not like he's stronger than some of the top tier variations in the game, never mind the fact it's been LESS THAN A DAY. Give it time first.
        Sep 1, 2015
      3. Derptile
        Derptile
        Fuck you Paulo. Even though no one asked for any changes, you still decided to give buffs for no reason and then 24 hours later you made him worse than the pre-patch version.
        Sep 2, 2015
      4. Youphemism
        Youphemism
        Hey come on we don't know that for sure yet it's been less than 24 hours.
        Sep 2, 2015
    14. Sage Leviathan
      Sage Leviathan
      Hi Paulo, quick question. Is there a reason you haven't responded to any profile messages in the last 3 months?
      1. StealthyMuffin likes this.
      2. GNG Iniquity
      3. I GOT HANDS
        I GOT HANDS
        *doesn't respond*
        Aug 13, 2015
    15. C88 Zombieekiler
      C88 Zombieekiler
      fix johnnys hitbox issues thanks
      1. StealthyMuffin likes this.
    16. StealthyMuffin
      StealthyMuffin
      Ronin Takeda's Quick Kall cannot be 2-in-1 cancelled from Blade Drop. However, Blade Kall and Blade Summon can be 2-in-1 cancelled from Blade Drop. Quick Kall was added in late, so this may have been overlooked. Also, Whirlwind Strike is not a hard knockdown against juggled opponents. Are these both intentional?
      1. I GOT HANDS
        I GOT HANDS
        I'd like to know this as well because it doesn't make sense to me
        Aug 8, 2015
      2. StealthyMuffin
        StealthyMuffin
        Aug 8, 2015
    17. STRYKIE
      STRYKIE
      Hey Paulo, I'm sure you have a busy schedule but I'd like to bring to your attention that Kung Lao's enhanced Spin, and Cyclone (the Tempest equivalent) are unable to be parried. I would presume this is unintentional since the regular version can be parried, and leaves characters like Flame Fist Liu Kang unable to defend against it after a blocked Windmill Punch.
    18. theotherguy
      theotherguy
      1. tatterbug4 and StealthyMuffin like this.
      2. tatterbug4
        tatterbug4
        Seriously please fix this. It also seems that it acts like my nat is set to strict and I can hardly join anyone
        Jul 24, 2015
    19. brizzle
      brizzle
      I was wondering the same thing as qwark28. Specifically raidens second hit on b1,1. It wiffs on most of the cast, Are these issues known?
    20. Qwark28
      Qwark28
      Are you aware of the multiple whiff issues with mids regarding a lot of characters? Low hurtbox chars like subzero and cassie have certain strings whiff on crouch block, like Jason's 3 hit running punch, Kotal's second 1 in 114, B1, etc.
      1. StealthyMuffin likes this.
      2. Qwark28
        Qwark28
        Jun 3, 2015
      3. usedcarsalesmang
        usedcarsalesmang
        hello paulo, did you know the MKX netcode is terrible? k thx
        Jun 3, 2015
    21. ETC Mcfly
      ETC Mcfly
      Hi Paulo, I have sent a message by inbox.
    22. JustPressingButtons
      JustPressingButtons
      I always wondered this. Was at any point of testing Scorpion's ninjutsu F2 an overhead in any part of the two hit normal?
    23. Braindead
      Braindead
      Hi Paulo. Just a general question: I am wondering if you play the game yourself. Like do you play online and so on?
    24. RYX
      RYX
      will Kotal's Blood Totem be fixed in the next patch? it's all kinds of bugged right now
    25. insignis
      insignis
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