Following the September 1st patch, NetherRealm Studios has just released a hotfix to address a portion of bugs brought about by the changes. As noted in the post below, some of these changes are not active yet, and others have been applied as a temporary solution for until another patch can be made.
Taken from the WBGames Community forums -
http://community.wbgames.com/t5/Latest-Updates/9-1-Post-patch-hotfix/ba-p/758900
Dash Cancels from charge moves will come out if the block button is being held still or pressed too early
Cassie – slightly increased damage scaling on Getaway Flip & Power Flip **this change is not active yet
Kano (CutThroat) – Slightly decreased the dam buff on Charge Up and it no longer nullifies the health drain
Kitana – Increased damage scaling on Fan Toss and Air Fan Toss
Kitana (Royal Storm) – slightly increased damage scaling on Fan-Nado
Quan Chi – Down+Fp is now -9 on block and 3 on hit (from -7 and 6)
Quan Chi (Sorcerer) - Final Hex now increases block damage by 1.5x (down from 3x) **this is a temporary change until the rune stacking bug is patched
Tanya (Pyromancer) - Dark Shroud & Devil's Dust now added 2 damage (down from 10) **this is a temporary change until the throw gain the dust damage is patched
Jason - Away+FK & Tight Squeeze can no longer be low-profiled
Scorpion - Towards+BP can no longer be low-profiled **this change is not active yet
Tremor (Crystaline) - Rock Blast is now +5 on block (down from +10)
Tremor – Movelist data is corrected **this change is not active yet