Do you guys actually do the double b32d1 combo in matches? I drop it maybe 1/3 of the time, it's pretty tight, but I've also been playing Cetrion for like 3 months and coming back to Frost now. Maybe with more practice but for now I think it's a little too inconsistent to use, especially online.
Only in corner. You gotta do the 2nd B32D1 EARLY, like, way to the peak of the juggled opponent's height. Try to do it almost after the end of the 1st's recovery to make it happen. With a bit of training you should be able to do it.
And guys, wigy is right to tell you to use 13 as combo starter. Unlike the rest, 13 is weirdly scaling less than the rest.
in midscreen with 1 AMP I use this combo:
13xxFreeze, ji2, B32D1, S1, dash, 13xxDrill. Nets around 340HP.
otherwise, if you're getting close to the corner, then...
13xxFreeze, ji2, B32D1, B32D1, 13xxDrill (do NOT use AMP, as it brings Frost close to the downed opponent. You want the regular one for meta OKI setups)
In corner it's slightly different, as it has a variety of combos to use.
13xxHead, 1, 13xxFreeze, ji2/4, 4xxDrill > if KB Drill, then dash, 13xxDrill.
13xxFreeze, ji2, B32D1, B32D1, 13xxDrill.
You can do 344xxFreeze, as starter, as well as B12, B22 and B32...
Just use them wisely, because 134 and B2212 are the only ones that have OH ender.