santanabar
Apprentice
Aside from balance stuff, being completely honest I feel kinda disappointed with the character gameplay. Being a cyber sub main in mkx with low expectations of seeing someone like him, when I saw her moves in the first videos my hype went over the roof. But now, even tough we try out hardest to make her work, she feels very lackluster.
Variation 2 is a crappy subzero with everything worse, and freezing opponents in melee range after hit confirming is not satisfying at all.. And variation 1 is so bad that it feels like you are playing handicapped.
I also have the feeling that her moves don't really synergyze. Custom moves don't really help also, useless and uninspired. It's a shame, I have the feeling that they didn't know witch direction to take (trap, zoner, setup character?) and now is a mix of random stuff mediocre in every aspect.
Not an NRS hates, complete opposite, I believe they did an outstanding job in most things, but maybe is just me that expected something else.
Variation 2 is a crappy subzero with everything worse, and freezing opponents in melee range after hit confirming is not satisfying at all.. And variation 1 is so bad that it feels like you are playing handicapped.
I also have the feeling that her moves don't really synergyze. Custom moves don't really help also, useless and uninspired. It's a shame, I have the feeling that they didn't know witch direction to take (trap, zoner, setup character?) and now is a mix of random stuff mediocre in every aspect.
Not an NRS hates, complete opposite, I believe they did an outstanding job in most things, but maybe is just me that expected something else.