Buff wishlist. Just to keep her as she's designed.
All highs hit high.
D3 hitbox adjustment so it's actually useable.
B1 13 frames so it's usable.
s2 10 frames so you can use the string. 13 frame high that leads to nothing is a bit stupid.
Give her balls close medium far and very far ranges. It's got weird black spots and whiffs up close.
Change the krushing blow requirement on bf4. Having to land 3 MB drills is excessive. Every drill in a combo gets you full punished if they roll out the. Already needs meter for combos.
S1 range increase.
I'd like A least one of her strings to catch people jumping.
All highs hitting high (i assume you mean hitting crouch blocking targets) is a universal problem right now and exist for multitude of characters, it's either by design for some moves and only a couple of moves will be touched or will be fixed universally
D3 is usable as a top tier anti-air in it's current state (like Kitanas d3 you see Semiij use a lot), it's not the best poke in poke-wars due to it's range but it does an alright job but it's mostly a great anti-air
B1 - you want it to be faster but you don't touch the biggest problem with the move, the fact that 3rd hit is neutral duckable by a lot of characters while it's mid, on female targets it can whiff even on duck-blocking characters, and this last hit is what i would use 100% of the time instead of DF2 right now to be safe because it's -2 and gives you perfect distance to continue playing at Frost's preferable distance
S2 - you can still use this string occasionally in combos for more stability, and 22 is +5 on block so it has it's uses, it's just not your usual s2 for a lot of characters
S1 range increase would be good but you can play around it with dash S1 punishes most of the times
S3 catches people jumping just fine, it has a ton of active frames or you can as well just wait for them to jump and do 43 into drills as a punish for AA, or wait and D3, dash 13~ender for a punish, or you can even AA S1 them
For me it seems like people really try to play her like any other character and then think she's awful while a lot of her moves have other good uses, and she needs different adjustments from what people think they want/she needs
Right now the biggest problem is B121 whiffing issues on last hit, B32 whiffing issues on second hit and that's about it, other things you can touch mostly to tinker with her being better/worse (for example speeding up B1 will definitely help her but it's not something absolutely necessary for her to play her game as she does atm)
I would love an option to check people after a poke with something decent besides B4, other poke, walk back or throw, but since other characters can do a high string to jail on poke hit, maybe they could also make that work somehow with S1 for us? would change the need for B1 to be less than 16 frames and will allow easier time in poke wars