Some notes on Warlord and Shugoki. Can anyone add to these, and add notes for Peacekeeper and Conquerer? As well as Valkyrie? Thanks in advance.
Warlord:
- Has the most winning matchups in the game.
- Has no true losing matchup, his worst matchups are 5-5 (aka even)
- He has the best defense in the game
- He has the 2nd best offense in the game
- He can avoid mixups altogether with his 'all guard', and once he's attacked in 'all guard', he gets a guaranteed light punish. He can also guardbreak out of 'all guard', meaning he can GB tech while in 'all guard'
- His headbutt has very little downside, the reward outweighs the risk. After headbutt connects, the headbutt riposte is guaranteed. Yes, you CAN dodge the headbutt.
- He has one of the best throws in the game. If your guardbroken, the chances are very high you're going off a cliff or into an environmental
Shugoki:
- Highest heath in the game
- Has one hit of armor by default. The armor goes away upon hit, but recharges after a few seconds
- Shugoki is virtually unpunishable when armor is activated. There are some punishes, such as guard break and two quick hitting lights, but both require you be right next to him.
- On punishing, you can't guard break punish him off a parry consistently. Some times he's too far for the guard break to connect. This forces long range poke punishes. Which when he has armor, he can just eat it on purpose to get his own free punish, usually a guardbreak.
- Off of a guardbreak, if you're near a wall, Goki can throw you into a wall and get a free Devil's Embrace. This does decent damage and also heals the Goki's health. He also gets the baseball bat hit off of a GB, which can send you off the edge or into an environmental easily.
- He has an unlocked unblockable run that knocksdown on impact. After knockdown he gets a free heavy. There's very little downside to "spamming" this, other than the stamina cost.
- He has several unblockable setups, with and without his unblockable heavy charge attack.