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Breakthrough - Kung Lao [EO Beta Closed] Kung Lao Beta Changes Discussion

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I feel if they got this right the first time it would have been okay but the fact this is his 3rd damage nerf and his 3rd EX hat orbit nerf, it was only a matter of time until they killed what made kung lao good
 
i am curious on why they gave him the triple treat Nerf tho.IMO he perfect just how he is.but if he had to get nerfed why give 2 character nerf J2 and damge scaling.Then also nerf tempest hat spin.one out three not all three tho
 

looktotheluna

Apprentice
Nearly 12 months after release and this character gets the nerf bat yet again on EX orb hat is quite stupid. I can agree on J2 getting adjusted but not the +7 on the ex orb hat now. It be interesting to see how others like Quan Chi and Liu Kang get now.
 

biggabarr

chilling
Now look at this, kung Lao has to spend a bar to get a +7 while Jax wave give him +8 without have to use a bar among others who have similar specials that gave them plus without meter, unfair for lao , the most hated character in the game , he is taking up space now Paulo as he is IMO , his strings are trash and now his specials are trash , that makes him trash.. so TYM is happy now ,who is next, what other characters are giving you a hard time , lets make them trash so you can win...
 

DDutchguy

Stand 4'ing airplanes out of the sky
Now look at this, kung Lao has to spend a bar to get a +7 while Jax wave give him +8 without have to use a bar among others who have similar specials that gave them plus without meter, unfair for lao , the most hated character in the game , he is taking up space now Paulo as he is IMO , his strings are trash and now his specials are trash , that makes him trash.. so TYM is happy now ,who is next, what other characters are giving you a hard time , lets make them trash so you can win...
In Jax's defense, energy wave is a high and can probably be interrupted as well. Lao's D4 is great, F2 is amazing, B2 is really good, 112124 is an incredible string, spin and EX-spin are godlike and dare I say hat spin is still a good special. Lao is far from trash, even after this nerf.
 

exflyingbooty

This dream has a sad ending
In Jax's defense, energy wave is a high and can probably be interrupted as well. Lao's D4 is great, F2 is amazing, B2 is really good, 112124 is an incredible string, spin and EX-spin are godlike and dare I say hat spin is still a good special. Lao is far from trash, even after this nerf.
Don't even bother arguing with them, there's going to be a thread that this variation is dead and need buffs in a week
 

biggabarr

chilling
I'll ask this question , what is the purpose of meter burn hat-spin now that it is +7? ; why would any one spend a meter to do that , in a game where there are 6 frames normals and armor moves , what advantage does it give to Lao ?, when all of Lao normal starts at 8 up to 19frames , Kung Lao is definitely high risk low rewards, no 50/50 mix up , no pressure , and no damage , so Lao is now a N Tier character (NERF TIER) ..
 

Wetdoba

All too easy...
I'll ask this question , what is the purpose of meter burn hat-spin now that it is +7? ; why would any one spend a meter to do that , in a game where there are 6 frames normals and armor moves , what advantage does it give to Lao ?, when all of Lao normal starts at 8 up to 19frames , Kung Lao is definitely high risk low rewards, no 50/50 mix up , no pressure , and no damage , so Lao is now a N Tier character (NERF TIER) ..
id say about 7 frames. :DOGE
 

Pygmy_Potato

BF4+FF+BLK
It does seem silly that NRS can't seem to figure out how + it is okay for a character to be. First they gave out +27 without thinking it through, then +12 was the magic number, but then it needed some pushback... And now it's +7 with pushback. Is it okay yet?

Same deal with the 2f 44 link, they created it with a patch and then have steadily decreased the damage 3 times now. If it's such a problem, why did they allow the link to begin with?

I think Lao will be fine. Just noting their design strategy seems to be a merry go round of handing out excessive buffs and then coming back to nerf the things they buffed last time.

+27 to +7 with pushback is not a small adjustment. Hopefully the next NRS title has a clearer vision for their game design.
 

XxDark_

Mortal
It does seem silly that NRS can't seem to figure out how + it is okay for a character to be. First they gave out +27 without thinking it through, then +12 was the magic number, but then it needed some pushback... And now it's +7 with pushback. Is it okay yet?

Same deal with the 2f 44 link, they created it with a patch and then have steadily decreased the damage 3 times now. If it's such a problem, why did they allow the link to begin with?

I think Lao will be fine. Just noting their design strategy seems to be a merry go round of handing out excessive buffs and then coming back to nerf the things they buffed last time.

+27 to +7 with pushback is not a small adjustment. Hopefully the next NRS title has a clearer vision for their game design.
good point...... I almost forgot..if they nerf to +7 then they need to remove that dumb ass push back.
 

WiseM0nkey

welcome to the ButtSlam
Kung lao is +7, what does that mean? Now you have to use a 12 frame/mid low attack in order to to frame trap characters who try poking. I really don't understand how this under any circumstance kills the character. All this did was remove the jailing properties(which works when it wants too) of his long string. I swear half of you are acting like your character got the injustice scorpion treatment and it's a little fucking sickening.

Your character got a fucking slap on the wrist compared to cassie(who lost armor on ex flip and got it to 7 frames) and probably tanya/quan. Level up.
11f mid at +7 it's not a frame trap... and everything it's armorable.

112124xxexhat didnt jail in 11, or well, it did against armour attempt with a chirurgical run 11 on stand block (Utopia), but even then it was pokable.

112124xexhat into d4 or f2 were his only frame traps (with the f2 being just frame).
 

MrProfDrPepper

NRS, Guilty Gear, and KI, the holy trinity
Not going to lie, I feel sorry for you guys, I didn't want lao to get nerfed. He was fine as he was, hell I thought all the top tiers were fair and balanced and the only changes that were needed was that the low tiers needed buffs
 

exflyingbooty

This dream has a sad ending
11f mid at +7 it's not a frame trap... and everything it's armorable.

112124xxexhat didnt jail in 11, or well, it did against armour attempt with a chirurgical run 11 on stand block (Utopia), but even then it was pokable.

112124xexhat into d4 or f2 were his only frame traps (with the f2 being just frame).
yes it is because you can beat 6 frames pokes which is the fastest move(ok 5 frames because of liu w/e) even then ex hat into d+4 works. This nerf isn't as bad as any of you make it.
 
This is terrible. We have a 1 bar ex-hat for a +7 advantage, yet, we lose the hat and really have options without the hat. The guy has NO MIXUPS! His pressure was what he relied on and it broke players who were impatient. The patient players knew his pressure was a "mirage" and punished accordingly.

We really need to fight this one. Everyone has leveled up a great deal against Lao. This nerf was just enough to knock him into oblivion. Such a shame.
 
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