some but not really, some TV's have that function, but in reality TV are not built for 60FPS games, and thats why some when playing games like the division online, it will Ghost which is the term for when info gets sent to the tv/monitor in real time, and it can't keep up with the info being gatherd and for lack of better way of explaining it, your TV can't display it fast enough.
Ghosting has to do with Response time.
Input Delay with TV's And Monitors has to do with: how long inmage takes to get from Console to your TV through the Cable. so you can be playing your fighing game and press a button, inside your console the move preforms but it comes to the TV later and Displays later, and if you are used to that TV, you will never notic it especially at 70ms kinda harfd for us to notice something so fast. but If you are a person who goes to Tournaments or places to play games like i do time from time, or Own aGaming Monitor, you will noticxe a huge differance and it will hinder everything you do on your fighting game. tight frame links to even juggling combos can be tragic if you are used to TV crap response times.
Stick with Monitors bro and thanks for sharing.
I was there two once, i thought TV's and Monitors where no different, i even thought Monitors where ment for Computers and TV's where ment for Consoles. I cvouldn't be more wrong. i always bought top end TV's and thought i was frame perfect, but when i Got a Monitor a whole world opened up for me in the FG World. 1-3 Frame links easy as Fuck. Juggling from midscreen to coner with single taps became easy. Uppercut combos into high recovery moves in corner became easy. Frame cancels easier
and Frame Blocks easier to do. like when you use a move that gives you 7 frames of advantage and you need to press a button before the 7 frames are up, so much easier on Monitor Vs TV.