dont forget he can still armor out of it, and does that string catch him in the air when he tries to cross you over?3 starts off at 10 frames. And there is also slight pushback.
This is definitely true in the corner though, which is why Cyrax rapes a cornered Kenshi.
Cyrax vs Cyber-SubZero - 7-3
I dont have internet at the moment, but as soon as I do, I will explain. I dont want to do this from a phone.
I played this MU a bit with Krayzie this past weekend.Krayzie would you mind discussing the Cyber Sub matchup? I play against a very strong CSZ down here and would appreciate your breakdown.
;_;I added Cyber SubZero.
When I finish every character, I'll try and add videos to everyone.
Damn this is hard. I guess I need to get a human to practice this in training. Seems like the window to punish is very small when CSZ does back to back parrys. Definitely gonna work on this.His 1 frame parry is actually pretty good, but against a character who can deal 100% in one combo, its not ideal to abuse it. The recovery on a whiffed parry is pretty terrible, learn when to counter and bait it, and you have yourself a free combo.
That definitely depends on the height he hits you at doesnt it? If he hits you in the shin you cant really punish him before he can parry your 1,2. This has been a problem for me, its hard to judge where he hit you in the heat of the moment and after being parried a billion times for trying to punish the dive kick Im kinda afraid to attempt it. I tend to move forward with d4 or d4~saw after blocking a dive kick unless Im 100% they did a very unsafe dive kick that hit me in the head (which never happens against the dude Im playin).A few other punishes you can deal is a simple dash 12 net on a blocked dive kick.
1. A deep jumpkick changes the characters hitbox, so if you land it right, the smoke bomb whiffs.how do deep jumpkicks avoid smokebomb? and how does d4 avoid jax's groundpound?
also, i don't think kung lao gets beasted by cyrax...and how can a normal beat a 6 frame special?
Yeah man, honestly before I sat down to learn the match-up. I didn't quite understand how his parry worked and got hit by it often. You definitely have to have dive kick and parry punishments down against him. Everything will be way easier.Damn this is hard. I guess I need to get a human to practice this in training. Seems like the window to punish is very small when CSZ does back to back parrys. Definitely gonna work on this.
That definitely depends on the height he hits you at doesnt it? If he hits you in the shin you cant really punish him before he can parry your 1,2. This has been a problem for me, its hard to judge where he hit you in the heat of the moment and after being parried a billion times for trying to punish the dive kick Im kinda afraid to attempt it. I tend to move forward with d4 or d4~saw after blocking a dive kick unless Im 100% they did a very unsafe dive kick that hit me in the head (which never happens against the dude Im playin).
Something I learned that does work is that if I put a mid bomb on screen this kinda limits his dive kicking ability because whether he hits or I block the DK he will recover onto the exploding bomb.
I guess Im gonna have fire up the training room and convince someone to play dummy for me until I can polish both these punishes. Thanks for the breakdown bro!
12 on block spaces out the character. So at any point the Kung Lao player decides to spin, 2 will hit him out of it.so wait...ur saying the 2 of 21 will wiff and the 1 will hit? or the 2 will hit? i don't get otherwise cuz i don't see how spacing would effect active frames. Would it be too much trouble to ask you to show it to me?
Ah, so you're a KL player?ah so ur saying, because of the spacing, the 2 will hit AFTER the active 6th frame of the spin right? interesting....i'll have to remember to poke more often against cyrax's then. i've been using grindhat shenanigans a lot more too. Gurantee's pressure in a lot of instances.
Cyrax shuts down his teleport, blows up his low hat, can whiff punish him, has spacing specific set-ups and doesn't mind when a KL player blows his 3 bars for an X-Ray. I'm not sure what mind games he can use that aren't deemed "Random," which is not as good against a character who gets rewarded with 100% damage on a good read.i know all about how his 21 and how it wiffs on duck, thats why i'll mix it up with 24 and such. I noticed in your mu chart you didn't really go into much about kung's mind games. Kung being as good as he is, i have to disagree with the 4-6 matchup. i'd say 5-5.
I used to play cyrax at one point...used to know his resets and what not. Dropped him for some reason or another. Tho that was back when i didnt give a damn a bout frame data. Lol
I was so mad when the site crashed. Luckily I was able to find it saved somewhere on google... lolGood stuff Krayzie ... these threads take a long time to create.
It could very well be a 5-5 if you play a perfect match. But there really is no way to open her up.Krayzie, do you still feel Cyrax-Sonya is 4-6? I'm trying to find a better way to approach that MU, anyones's input would be appreciated! Sonya is the one character that both my main and alt (Reptile) I feel have a hard time dealing with her...
Its actually not bad if you're patient. Sonya cant open you up unless you are net-happy. Just lay the bombs down and play the footsie game. Block all cartwheels, pressure her right after and make meter. The damage is scarier than her dive-kick.Yeah, sonya just beats him everywhere on the screen it seems to me. The equalizer, as always, is the damage. But the days of hoping for a lucky net have been gone for awhile. I lost to 2 high level sonya's at Raleigh, and the matchup has bugged me ever since. I've picked her up to play around with her as an alt character and I'm not finding that many weaknesses to exploit. To me this feels like a disadvantage MU, 4-6 is probably right on.
6-4 in favor of Cyrax.what is the match up on Raiden? i do believe raiden has the edge am i right here?
After watching his KOTH casuals I'm curiously awaiting to hear how that went.In the meanwhile, I did get to play B W1zZ when I was in Dallas.