What's new

Cyborg General Discussion Thread

Marinjuana

Up rock incoming, ETA 5 minutes
Here you go



Edit:

11~DB3 jails
You can combo off of it with TA and trait
It's also a hard knockdown
It seems easy to jump but the invincibility frames are really good

Startup: 13
Active: 2
Recover: 34
Block: -9
Hit: 18
 
Here you go



Edit:

11~DB3 jails
You can combo off of it with TA and trait
It's also a hard knockdown
It seems easy to jump but the invincibility frames are really good

Startup: 13
Active: 2
Recover: 34
Block: -9
Hit: 18
You mean we can combo off of the kamikaze in the corner!?! shieeeettt (don't know if theres any advantage to doing the kamikaze vs the roomba but hey looks neat)
 
BTW Reo was playing around with it and its crazy you can actually do like a TA set up then d1 xdb3 and it launches. But I'm pretty sure the best mix will be 11 xdb3, 1 x db3, and 112. We might even have more TA setup pressure options now since doing db3 is -9, with a TA set up we will be able to jail into our usual block strings :) (my mind is running!)
 

just_2swift

MK1 is the best MK period.
Sweet. The morphing limb on 23 is so nice. (Now do the same for D2 and standing 3) lol. But that power fist buff tho. His pressure with trait active will be interesting
 
Sweet. The morphing limb on 23 is so nice. (Now do the same for D2 and standing 3) lol. But that power fist buff tho. His pressure with trait active will be interesting
YES he really needs a larger hitbox on S3 it would be so nice to combo using it outside of the corner for that high damage
 

Carl

Noob
Dammm im liking the buffs and cant wait.
The mb power fist on block is not something id use alot but the 23 and wakeup is definitely a good thing.
 

esc1

95% of TYM discussion: "It's fine"
hoooleeee sheeeet.. can't believe he got more than just a viable wakeup.. Xmas is early boys
 
Just a snippit of pressure/mix and damage with the new move


Of course to stop them from poking just do s2 but theres no mix there. So conditioning is key.