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Cassie Cage MU Discussion (MK11)

LawAbidingCitizen

Bomb Setups & Ball Rolls(Mileena/Cyrax)
Y'all we need to talk about Jade, all of Cassie's tools are literally useless against her (maybe it's just me). You can't even punish her stick whiffs because it keeps you far enough that it'll just make you whiff and then you're gonna get smacked in the face by her staff. I think the only way that's somewhat safe would be to use B2,4 to punish.

Also if they do a nitro kick and you're neutral crouching you get a free D2 KB.
Try dash canceling into B24 and mix up with B243.

How do you feel about Cassie vs Noob. It seems he is better up close and has counters to her zoning and solid range.
 
Try dash canceling into B24 and mix up with B243.

How do you feel about Cassie vs Noob. It seems he is better up close and has counters to her zoning and solid range.
It might actually be Cassie's best matchup, she destroys him. Low shot low profiles ghost ball, and Noob's shadow goes away if he gets hit making it unable to trade with low shot. She also recovers fast enough to easily block and punish any teleport attempt from Noob on a low shot.

He's basically forced to go in, but Cassie low profiles his F22 string, on top of already having better buttons up close than him. The only things in Noob's favour are really his damage output assuming he even touches her and a better fatal blow.
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
It might actually be Cassie's best matchup, she destroys him. Low shot low profiles ghost ball, and Noob's shadow goes away if he gets hit making it unable to trade with low shot. She also recovers fast enough to easily block and punish any teleport attempt from Noob on a low shot.

He's basically forced to go in, but Cassie low profiles his F22 string, on top of already having better buttons up close than him. The only things in Noob's favour are really his damage output assuming he even touches her and a better fatal blow.
Yeah exactly, you have to be on the lookout for their FB cause the panic switch is coming on when they get below 30%. What you have to be careful about is his B3 and B1 into 1+3 they have good range and he can special cancel B1 1+3 into the teleport which can really mess you up.
 

lionheart21

Its Game Over, Man
It might actually be Cassie's best matchup, she destroys him. Low shot low profiles ghost ball, and Noob's shadow goes away if he gets hit making it unable to trade with low shot. She also recovers fast enough to easily block and punish any teleport attempt from Noob on a low shot.

He's basically forced to go in, but Cassie low profiles his F22 string, on top of already having better buttons up close than him. The only things in Noob's favour are really his damage output assuming he even touches her and a better fatal blow.
Pretty much any character that is unable to deal with Kneecappin is at risk against Cassie since she can control the pace of the match better than nearly anyone else on the roster. It's why the only characters that are bad matchups for Cassie have that option of dealing with it.

But yeah, from what I've seen thus far, I agree that Noob is her best match-up.
 

JDE

Pick up & kill it & kill it & kill it!
How I feel so far:
Jade 5-5
Sub-Zero 5-5
Scorpion 5-5
Liu Kang 5-5
Kitana 6-4
Frost 6-4
Jacqui 5-5
Jax 5-5
Kollector 6-4
Skarlet 5-5

These are what I have right now atm. I haven’t fought a lot of others yet to really have an in depth opinion on them.

I think Yaas Queen is good utility against certain ones though. I just believe that Digital Soldier is her go to variation & gives her more of an all around tool set

Nb4, these aren’t just based on online play. These are both on & offline. Like Scorpion, Subzero, Jade & Skarlet are harder in delay & ping than offline. I know teleport changes how you think in terms of neutral, but it doesn’t stop her wholeheartedly. She low profiles spear with low shot & his spear works as a fireball now in some ways. The teleport says she can still zone, can even hit him out of teleport before it comes out, but she can't get careless while doing it & have to bait it before he makes the read on her. I "do" believe he's a good counter pick against her though if you have an offensive character who struggles to get in against her wall. I just don't think it's a total blow up. She even can jump it on reaction & whiff punish.

Same for Sub’s mix, ex ice ball, slide, & his d1 (for strings). She low profiles the normal ice ball with low shot. The D1 says he can jab punish B24 & disrespect F21+3, but she still keeps him in check in terms of neutral in both variations for the majority of the time in space. She also out footsies him; especially in Dead of Winter. He still has to play the guessing game too because B24 even though he can jab punish since it's -7, she still has B243 (although a high) -3 on block & the amplified upglow kick which is 0 on block by itself but -3 with certain strings. Still, it sets her up to play neutral or plan her next attack. F2 1+3 has some decent pushback from the string on block so he still has to guess whether or not to challenge with d1 or take the safe route which is to block or wait. He can get chippy with D1 against this string when in the corner, but not anywhere midscreen. This very same rule applies to Geras & Erron Black too because they also have 6 frame D1s. Even in thin ice without the Ex Ice ball, her low shot keeps him in check. Even against his slide. He wins the trades with both versions of ice balls, just the ex version absorbs the projectiles if he makes the read. The other options in thin ice aren't as fast as her best projectiles, but they give him more of a full screen presence in neutral. Better chip in thin ice also. Still, he wants to be closer against her. The Ex Ice ball you have to force him to use meter. Once you do that, he's forced to walk you down while you have full control of screen with projectiles & your buttons. Only thing he would be left with are ice ball, b3, b1, & cold shoulder. Fuzzy guarding is key against him too while he's mixing. I still believe he does do well against her, but I don't think he 6-4s her. She does well against him too. That evens out.

For Jade, her being able to shield herself changes the complexion between the 2, but Cassie still does well getting to mid range. B3 and shoulder charge are key with her while being able to walk forward & B2. B3, B2, & shoulder charge all get her close whenever Jade throws an air projectile of some sort. She doesn't mind trading with Jade although most people prefer not to take any damage. The reality of it is though is that against any kind of zoning character, you have to expect some trades. The main reason why she has to move forward against her and fight her closer is because again, Jade's cloaking. So she has to be the one moving in & staying on top of her with her offense. Once she's in mid range, she can play her game & force Jade to overextend herself. Upglow kick stops her if she tries jumping with an areal projectile. She doesn't have issues punishing Jade either. In fact, she blows up her cloaking potion before she can activate it.

Right now the only character I've had issues with is Erron Black. I'm just trying to hold off more because I want to fully understand him & haven't really played him enough outside of the few I've run into before I up & say what I feel happens. I don't want to downplay or give reasons for people to downplay or even get a character unnecessarily nerfed like some forums are suggesting; Cassie included by people who really don't understand the game's system or how she plays. She doesn’t really need anything changed from F4 & the amped version of upglow kick should do what it’s doing. Shouldn’t be punished if she’s spending resources for safety. That's also why I haven't listed some of the others yet; need more experience. These are the characters that I have the most exp with.
 
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lionheart21

Its Game Over, Man
Because Geras in his Infinite Warden variation can counter Kneecappin and lead to a KB for over 300 damage, this is a matchup where I feel that Yaas Queen is better than Digital Soldier, since both her Shoulder Charge and Energy Burst are more suited to close-quarters combat and she can beat out Geras in the neutral. She still has a combo extender in AMP Energy Burst (although the opponent needs to be on the ground for this) and Shoulder Charge works well AMPed as a combo ender. Just don't do both in the same combo, unless it will end the round or the match.
 
jade 6-4 for jade
geras 6-4 for geras
scorpion 5-5
Sonya 5-5
sub 5-5 ( for 6 frames D1 haha)
liu 5-5
jacqui 6-4 ( Jacqui she can punish the shot of the cassie and can press very well and cassie does not have poke fast)
noob 6-4
kabal 5-5
cetrion 6-4 for cetrion
skarlet 5-5
Cage 5-5
jax 5-5
 

JDE

Pick up & kill it & kill it & kill it!
I actually think she's 6-4 against Baraka. Ultra Chen believes it also. Skarlet I have as even. Tbh, I don't think she has issues against Cetrion. I already said what I felt of Jade.
 

GLB Phantom Fiction

Ravenous - Catwoman- Cassie
I actually think she's 6-4 against Baraka. Ultra Chen believes it also. Skarlet I have as even. Tbh, I don't think she has issues against Cetrion. I already said what I felt of Jade.
Baraka’s damage is so good and his projectile is one of the harder to consistently go under, which makes me think it is even. He has to work to get in, but he gets in hard.

For Cetrion, I think both variations do well as they have frame traps off the boulder throw and the teleport in Spring Cleansing makes that MU so hard to come back from any life deficit. And she has a full screen Fatal Blow that makes comebacks even harder. It isn’t unwinnable, but if Cetrion gets any life lead, it becomes a nightmare for Cassie imo.

I disagree about Jade at least for Digital Soldier, but might need to use her second variation more.
 

sars

Apprentice
Yeah so ummm found out today centrion vs queen is pretty miserable. Shoulder charge can punish a lot of her zoning but than you mess up once and she teleports and it’s back to full screen again. Atleast with digital soldier you can contest it at range. It’s a struggle against some of these characters with yaas queen I tell you.
 

Hor_PeT

Kombatant
Yeah so ummm found out today centrion vs queen is pretty miserable. Shoulder charge can punish a lot of her zoning but than you mess up once and she teleports and it’s back to full screen again. Atleast with digital soldier you can contest it at range. It’s a struggle against some of these characters with yaas queen I tell you.
"Choose your destiny!" - You did. :)
 

Vslayer

Juiced Moose On The Loose
Lead Moderator
Baraka’s damage is so good and his projectile is one of the harder to consistently go under, which makes me think it is even. He has to work to get in, but he gets in hard.

For Cetrion, I think both variations do well as they have frame traps off the boulder throw and the teleport in Spring Cleansing makes that MU so hard to come back from any life deficit. And she has a full screen Fatal Blow that makes comebacks even harder. It isn’t unwinnable, but if Cetrion gets any life lead, it becomes a nightmare for Cassie imo.

I disagree about Jade at least for Digital Soldier, but might need to use her second variation more.
Baraka is a really easy MU for Cassie if you make it hard for him to get close and get in when you want to.
 

Vengeance135

Saltiest Joker Player
Baraka is a really easy MU for Cassie if you make it hard for him to get close and get in when you want to.
Like I want to agree with you but like I've played quite a few baraka players that have made a straight read multiple times and hopped over my low gunshot and hit me with that hopping overhead.

When she has to get in on him, forget it. His range is way better. His normals are amazing (his jumps, sweep and his D2). His crushing blows are way more accessible and once Cassie is cornered, shes f***ed.

His damage is Sonya level.

Cassie's Anti-airs have to be on point in order to stuff Barakas jumps otherwise it's a free combo for him.

Another thing that some of the Baraka's I play have figured out is his D1 or D3 (which ever his his crouching low kick) low profiles her B2.

Cassie is for sure one of the strongest whiff punishers in this game but baraka is just as good and nets more damage off of hit confirms.

I honestly think Baraka beats Cassie. It's not like devastatingly bad but he does have the upper hand for sure. Cassie has to play a careful reads and reaction game while trying to stay out of the corner.