Aqua's neutral and keepaway game are great even without FTD. FTD should only be used on reaction to lobo's reload which I'm sure you wouldn't just throw out blindly. Your jump is hella floaty so a good aqua player will look for your other options to get in which aqua has answers to. Water shield honestly isn't a god send in the mu but it's an option. He can't wake up with anything if i'm in it or lobo will eat 40 plus. Idk man, after playing with digit a 100 plus games I'm not all that scared about grapplers with guaranteed cmd grabs. Just means that aqua has to play perfect and beat the opponent in neutral lol which is doable because aqua's normals are too good
Honestly I dont feel the need to jump in this Match Up, and I was thinking, isn't Water Shield unsafe? I know it has a limit of 3 seconds and you can hit him if he dash cancels it/lets it run out right? And I know Aquaman doesn't need to FTD, but for Lobo it just feels like the Mid Range game is heavily in my favor.
And to twist and kentucky, I seriously do not care how many Nightwings you tell me to fight (since you keep telling me to play a different one everytime I talk to you guys...). I care about what your points on the match up are, actually why you don't think Lobo wins.
I've made my case as to why it's 6-4, multiple others have stated their perspectives on the MU. Lemme hear why you think otherwise...
And also, If nightwing tries to do wingdings are a height he's safe, isn't that low enough for Lobo to do a preemptive J1?
Also I plan on going to Summer Jam, I hope to run sets with Wonder Woman, Bane, Doomsday, Sinestro, MMH, Cyborg and Aqua there to get a better grasp on those matchups.