Mr Aquaman is here to save me from the downplayersIf blood god got armor he would be top tier, period. Use one of the best normal sets in MKX, punish for 44%. Kill in corner. Jesus. Lack mixup? 16% throw. Lack defensive options? Half damage and all dis meter. Add armor read, round can end in 20 seconds.
Scary as fuck
I upplay kotal outside of a 48 hour period after a tournament loss.........Mr Aquaman is here to save me from the downplayers
You don't play Kotal, do you?Parry is 1f startup. There's your wakeup. It's super flashy too.
Some sort of anti-zoning would be nice. If his parry reflected projectiles, he would be perfect.I don't understand why he would need armor his defense totem makes him a tank,the damage totem makes your punish hit so hard your opponent thinks twice abut pressuring you,and blood totem needs one last tweak to make it good.I have been through hell and back with kotal across all variations since day one and all I can say is pick your variation wisely against your opponent,now granted war god will be the one you will go to half the time but blood god and sun god are still good.Sun god down 1,2 and 3 into command throw on block is a guarenteed tick throw that so far only kung lao and cassie can counter with hat spin and cartwheel kick but besides that everytime your opponent turtles you break there defense.NRS in my opinion won't give him an armor move because he really doesn't need it,once they patch blood totem blood god will be damn good.
I agree,if NRS did that mace parry would be good.I was confused when I first tried it day one because it looked like it would reflect projectiles.Also if it absorbed projectiles and gave him a decent and fair amount of meter would also work.Some sort of anti-zoning would be nice. If his parry reflected projectiles, he would be perfect.
I'm not going to downplay Kotal Khan. I know how good he is. He has many favorable matchups. He just could use a tool to deal with zoning.
Yes to either of those changes.I agree,if NRS did that mace parry would be good.I was confused when I first tried it day one because it looked like it would reflect projectiles.Also if it absorbed projectiles and gave him a decent and fair amount of meter would also work.
Sonya for me,having a secondary is smart and most people should have one and if you can learn more the better.Yes to either of those changes.
Even if they do nothing to him, I'm gonna stick with him. I just know I need a secondary character for Kotal's bad matchups - and its Jax.
He also has the best combo of great D1 and great D4 in the entire class.I upplay kotal outside of a 48 hour period after a tournament loss.........
Or when someone low profiles f1 and b1
Question: For what match-ups, in particular, would you ever choose Blood God or Sun God over War God?all I can say is pick your variation wisely against your opponent,now granted war god will be the one you will go to half the time.
I use blood god against scorpion,ferra-torr,kano,mileena,and jaqui.Sun god I honestly have been using instead of war god lately and I have had no problems yet.Now I use blood god against those characters because I have a lot of experience in those match ups and blood god holds his own against them well.Trust me you want to stick with war god unless you have great defense and a lot of patience.Question: For what match-ups, in particular, would you ever choose Blood God or Sun God over War God?
I play mace parry. The rest of the stuff is extra.You don't play Kotal, do you?
By the way you guys know I'm asking for buffs right? And ex is 2f startup not 1f, one is my buff. Non ex
I play mace parry. The rest of the stuff is extra.
I play mace parry. The rest of the stuff is extra.
I've played Blood God and Sun God since day 1. I'm fully aware that they are viable in plenty of match-ups. My point was that there are no match-ups (to my knowledge) in which Blood God and/or Sun God would be a better choice (from a competitive standpoint) than War God. Despite this opinion, I thoroughly enjoy playing both Blood God as well as Sun God and I do believe they can be viable in the right hands.I use blood god against scorpion,ferra-torr,kano,mileena,and jaqui.Sun god I honestly have been using instead of war god lately and I have had no problems yet.Now I use blood god against those characters because I have a lot of experience in those match ups and blood god holds his own against them well.Trust me you want to stick with war god unless you have great defense and a lot of patience.
He used to be nice? Is this the same Qwark of TYM we speaking of?I remember when Qwark used to be nice. Joker broke him.