RagingRicans
NetBattles
Quite a bit of those winning match ups should be even imo.Disgusting Up playing.
Like explain your reasoning on fate? Air fireball is not enough to have a significant advantage
Quite a bit of those winning match ups should be even imo.Disgusting Up playing.
It was a jokeQuite a bit of those winning match ups should be even imo.
Like explain your reasoning on fate? Air fireball is not enough to have a significant advantage
Ok as I have said before I do understand the reasoning with the Superman I wont go into detail with this since I have already spoke about this many many times before.Most stuff looks good, but some dissenting opinions of mine below:
Superman I think is 4-6 in favor of Supes. Blue Beetle does fine against him, but the superior reward on his zoning/counter zoning and superior footsies stops this from being a solid break even match up.
Cyborg 5-5. Cyborg's pressure is highly overrated and Blue Beetle handles it perfectly fine especially since all options of his down 1 check for frame data are unsafe (either due to having a gap or being FCP on block).
The speed and recovery of Beetle's projectiles means Cyborg can't just air straight fireball for free and Cyborg is very weak when knocked down to the point we get nearly free pressure on him.
You mostly just stay at mid range where you can zone/counter zone and make him feel uncomfortable. Your mobility keeps in full step with his because he can't cover every part of the screen simultaneously. We have a good walk speed coupled with flight and his projectiles aren't fast enough to not also be vulnerable to float baits.
I'd also say Harley is 5-5. She has great options versus Beetle and Hyenas are annoying BUT projectile trades are favorable to him with faster start up and more chip. He also can hover at ranges where a lot of her projectiles whiff and obviously she has an anti-air gun shot to check approaches, but it's still a lot she has to think about while zoning. It feels like whoever gets the life lead first wins the match up more so than anything.
Air fireball is a huge part of this MU but not the definitive factor the most useful tool in this matchup is his air dash from flight stance. This goes over all his projectiles and can punish Fates db1 (I think the orb right?) and even if you do not get a punish you get a free j2 into pressure that is extremely hard for fate to deal with.Quite a bit of those winning match ups should be even imo.
Like explain your reasoning on fate? Air fireball is not enough to have a significant advantage
Can you explain how so?I dont have a huge amount of BB experience but I think he goes even with Grodd.
Do you play BB or CC? Can you explain why?It's not a 6-4 sorry play better people
I play people like @DubiousShenron and Mr Zatara.It's not a 6-4 sorry play better people
Catwoman matchup probably has a lot to do with J.2, her good mobility, and her dashing slash. Whip his ass right out of the air. Might even get a bit better with it being angled more upwards. The nerfs to her armor and wakeup will hurt quite a bit though.Why do you think BB loses against Batman and Catwoman?
@RagingRicans why don't you think BB wins the cold MU?
Damn the disrespect LukeI see a lot of people say BB beats Atros but I don't see it!
Would love to fight a competent BB to see for myself
Lol you ain't comfortable with the MU yet haha but I'll pick next timeDamn the disrespect Luke
Its cool I know I'm trashLol you ain't comfortable with the MU yet haha but I'll pick next time
Could you elaborate?He doesn't beat Cheetah
I have it as 5-5. She has good oki options, but no answers to blocked shield bash and his mobility keeps in step with hers. Jump 1 is really good against lunge in attempts and she cannot low profile under air projectiles with lunge which also catch her trying to come in. I don't see why either would win but if either were to win I'd rather play Beetle in the match up. It's super reminiscent of the Flash match up to me except she has fewer frame traps but a safer means on block to get in so it balances out. I can expound in greater detail if needed.