The corner combo, can you not hit bf1? That's the optimal ender if not air harpoon.Don't know of this is posted yet or not.
Midscreen meterless with trait:
B11u3 xx 4 j3 j3 xx bf2
295.73 on Superman.
Corner 1 bar:
MB F3 j3 b11u3 xx4 j3 L2 123 xx bf2
456.67 on Superman
I couldn't get it. Too much gravity. Doesn't mean it isn't doable. I'm not top tier in execution.The corner combo, can you not hit bf1? That's the optimal ender if not air harpoon.
You get more damage if do b3 instead of f3. It's 2 frames slower though, so tighter window.Optimal D2 conversions. Only do these as hit confirms/punishes.
d2~db2, f3, iaj2, b11u3~db3
d2~db2, f3, b11, b11u3~db2
d2~db2, f3, iaj3~db3
274, 268 and 264 respectively.
Good to know you can do this. I tried a few times but it didn't seem possible so I gave up on it.You get more damage if do b3 instead of f3. It's 2 frames slower though, so tighter window.
d2~db2, b3, j3, b11u3~db3 //293.69
d2~db2, b3, j3, b11u3~bf2 //289.02
@John Grizzly
Done on Superman, so you know.
This isn't the case for all combos, as far as I can tell. As in, I'm not sure that ender always hits. For example, I'm trying to connect B+2,2xxMB D,B+2, B+3, JI3, B+1,1,U+3xxAFLT 3xxB,F+2 midscreen and haven't been able to hit it once.Also the combos that have b11, b11u3 ender, you can just do b11u3 4 3 shark attack as the ender. Does more damage
You can actually get 478.32 with 1,2,3xxD,F MB, JI3, B+1,1,U+3xxAFLT 3xxAH. I assume you're looking for traitless combos, though. Either way, I'll add them to the OP!123 MB F3 J3 D1 123 BF1 does decent damage in the corner. (456.80 on Superman)
As does: 123 MB F3 J3 D1 B11U3 DB3 (460.57 on Superman)
I'll change it. Was just easier for me to enter the abbreviations. Not trying to confuse anyone.Great thread but it seems redundant and less practical with a legend when we use and understand notation like "db1" already. But if I'm the only one bothered by this- oh well.
That works. That's one of the main bnbs I do.This isn't the case for all combos, as far as I can tell. As in, I'm not sure that ender always hits. For example, I'm trying to connect B+2,2xxMB D,B+2, B+3, JI3, B+1,1,U+3xxAFLT 3xxB,F+2 midscreen and haven't been able to hit it once.
Have you tried holding diagonally down/forward after the trait cancel? That's helped me out a lot.This isn't the case for all combos, as far as I can tell. As in, I'm not sure that ender always hits. For example, I'm trying to connect B+2,2xxMB D,B+2, B+3, JI3, B+1,1,U+3xxAFLT 3xxB,F+2 midscreen and haven't been able to hit it once.
ok, I finally hit it, but I'm super inconsistent with it. I think I'll stick to B+1,1, b+1,1,U+3xxD,B+3 for my ender. The difference is only about 3 damage.That works. That's one of the main bnbs I do.
My OCD kicks in when it comes to max damage combos lol so I do the float 3 shark attack ender. I'm all about max damage, but practical at the same timeok, I finally hit it, but I'm super inconsistent with it. I think I'll stick to B+1,1, b+1,1,U+3xxD,B+3 for my ender. The difference is only about 3 damage.
There's a difference between optimal and practical. I'm trying to go through and pick and choose. If there's a particular combo you're referring to that should be in the OP and isn't, let me know.All of you guys are posting such non-optimal shit. What I've posted in this thread is the best damage period.
I edited them a bit ago to just include the inputs, so maybe they'll be easier to read now. I'm used to Tekken notations, so that's what I've always used.Fuck these combo threads are so hard to read
I've always been partial to just using the inputs instead of abbreviations (so like f21~bf1 instead of f21~MR). That way, even if you have no idea what the moves are called, you can still easily follow the guide.I edited them a bit ago to just include the inputs, so maybe they'll be easier to read now. I'm used to Tekken notations, so that's what I've always used.
Next time I guess I'll just do what 85% of people do on here and post 4 shitty combos and never touch the thread again.
ok, I'll remove the xx's and the commas. I have to admit, I find it a bit odd that I'm getting more shit for the way I entered the combos than the people who have started combos threads for other characters and never actually did anything with them.I've always been partial to just using the inputs instead of abbreviations (so like f21~bf1 instead of f21~MR). That way, even if you have no idea what the moves are called, you can still easily follow the guide.
My only recommendation for the new inputs you've added is to remove the commas between strings (so f21 instead of f2,1). I think it makes it way easier to read and allows the other separators (like -, ~, and xx) to stand out and be more readable.
I think xx is fine (I use ~ but I see others use xx all the time, and honestly that's probably more readable anyway). My only comment was about the commas, which don't really serve a purpose other than to negatively affect readability.ok, I'll remove the xx's and the commas. I have to admit, I find it a bit odd that I'm getting more shit for the way I entered the combos than the people who have started combos threads for other characters and never actually did anything with them.
Either way, I'll make it easier to read for everyone. Thanks for the suggestions.
not sure if someone else has posted this, but you can do more damage than that.ONE BAR MIDSCREEN (NO TRAIT):
2D3~MB DF3, B11, B11U3~DB3 - 334.69
I definitely thought I had that combo listed, but you're right. It's not on the OP. I'll add it. Thanks for the heads up! Also, is that damage on Superman?not sure if someone else has posted this, but you can do more damage than that.
2D3~DB2 MB F3 J3 b11U3~DB3 - 374.04
quite a bit more actually. You cant hit a B3 after the rockets, but F3 is faster and advances so it hits and lets you get some really good damage off that string, great for breaking armor too