Tony at Home
Master
What do I do against Aquaman? Oh god halp. I can't figure out how to approach this guy.
I've had this happen in the corner after a combo that I ended with 33~DF33 and when the computer got up, it went behind them and it said "cross up".The AI might have been in the middle of jumping, but might have found something neat: somehow got the straight cartwheel to cross-up. Like, she flipped through and the kick started out behind the opponent and the "cross-up" thing came up. Couldn't replicate it in practice, wondering if anyone has tried it? Was doing the WW event for the random ability if it might mean anything, so who knows what was going on between gear and modifiers
33 into df3 is a crossup on knockdown. It's one of her go to endersI've had this happen in the corner after a combo that I ended with 33~DF33 and when the computer got up, it went behind them and it said "cross up".
I still think it's huge waste of + frames and oki, both reg and MB.33 into df3 is a crossup on knockdown. It's one of her go to enders
Well 33 df1 is probably better in the corner. 112 1+3 Is godlike midscreen. You still have a ton of options off 33 df1 tho so it's still good to mix it up from time to timeI still think it's huge waste of + frames and oki, both reg and MB.
mm, I like to keep things midscreen so that's prob just a playstyle difference.Well 33 df1 is probably better in the corner. 112 1+3 Is godlike midscreen. You still have a ton of options off 33 df1 tho so it's still good to mix it up from time to time
I use her up cartwheel when I can get her range, but seriously try her d3. She goes so low that it can actually work as an anti-airWhat's Canary's best anti air? I played a Batman before and every time I tried to d2 his j2, the damn thing would whiff. Her d2 reminds me of Black Adam's, except angled upwards even higher.
Yes actually, this trick should work for every tower. Got Cat Call this way, but I don't know if this will work if you can't get a save from before you completed everything https://www.gamefaqs.com/boards/191336-injustice-2/75472163Already done it.
Unfortunately, I didn't get any gear I didn't already have. Can we do it over and over and get new epic gear each day?
Honestly..... I just want two things from her gear......
1) the anti-air kick in the first black canary trailer
2) a full epic gear set so I can get a chance for a green arrow assist.
Wow. Thanks man. I already did the event though. Hopefully it resets after a couple days. Then I'll do the exploit.Yes actually, this trick should work for every tower. Got Cat Call this way, but I don't know if this will work if you can't get a save from before you completed everything https://www.gamefaqs.com/boards/191336-injustice-2/75472163
I'm doing the last one now, I'm hoping I at least get some arms I don't hate. Don't like the spikes or sequins on all the ones I have
Yeah, it's the one on the bottom left, the longest running oneIs the Canary event still up? If it is, when does it end?
its not just about her corner offense (she is so much higher damage and better at opening up in corner) its about keeping zoners trapped. if they are smart and bait ir wait for lvl 3 trait youre forcee to mb roll or inch inmm, I like to keep things midscreen so that's prob just a playstyle difference.
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This is pretty false imo, her midscreen game is just ridiculous. She kills you in the same amount of hits whether it's midscreen or corner, her mixup game midscreen is actually slightly better than it is in the corner, and she gets punished A LOT less for getting blocked midscreen compared to getting blocked and immediately put in the corner.its not just about her corner offense (she is so much higher damage and better at opening up in corner) its about keeping zoners trapped. if they are smart and bait ir wait for lvl 3 trait youre forcee to mb roll or inch in
21 db2 comboing in the corner takes away a mix, it doesn't give her one, and that's actually a bad thing because you can get the same effect midscreen with bf2 if that's what you want to do. mb db3 and mb df3 in the corner are not true mixups from what I've been shown, you can block them the same way every time just like midscreen from what I understand. But even if they were/are true mixups, there really isn't much reason to spend an extra bar when you can just end in 112 1+3 for better oki without spending the bar and I'll go more into this in a bit.i don't really agree, @Take$$$ . that being said, i highly appreciate your opinion on BC!
however here come my reasons:
at the corner some of her strings all of a sudden can be linked into new combos. e.g. 21-db2 becomes a true combo. besides b1-db2 is more useful at the corner. db3(mb) and df3(mb) lead to better damage and can't be dodged.
thus she has way more mixup-options. one practical example could be:
21(hitconfirm)4, 2u3, 11, 33-df3, j2, 21-df3(mb), 11, 11, 11, 113 into a billion of plusframes and a hkd.
there are two resets imvolved. however the first one (after j2) should mess with wakeup inputs. df3(mb) is +1 on block and an oh. so even a high 1 (6f startup) should work pretty well. so this is a pretty decent sequence that only works at the corner.