SEKTOR: MAIN CHANGES- PERSONAL LIST
(new moves/move animations are assumed from default player 1 left stance)
- Leg lift builds meter and you can now transition into leg lift by pressing u+3 after certain moves/strings - 4, 3, 124, 13, f4, new string 23, and b3.
--- From every transition on block or non-knockdown hit, your opponent would recover faster than you by two frames, so for example, f4 is currently 0 on block, so transitioning to leg lift would put you at -2.
- EX flamethrower now has armor. Both regular and EX versions now +3 on hit and -15 on block
- 13 string animation change - the 3 is now a left knee that hits true mid. advantage on hit increased to +4 from +2
- New string 23 - right hook into left mid spinning kick ala Skarlet b113. -3 on block with pushback, on hit knocks down like Skarlets b113
- Sweep animation change - lowers hitbox more, now 0 on block from -2, now 17 frame execution from 19
-f4 series changed - f43 is now +3 on block but remains high, f44 is now an overhead slamming inverted crescent kick that bounces ala Kano b112. Juggle physics slightly changed but still able to use either f43~tele or f44~tele in most combos. f4 by itself is now +1 on block ONLY if you don't cancel into leglift.
-f2b1 second hit now hits true mid, block disadvantage reduced to -18 from -31
--- Second hit is now chargeable and charge cancellable ala cage/sub/ermac b2. Only full charge is unblockable, does 15%, but doesn't allow for a combo... it just knocks down like an uncharged f2b1. Half charging it will not reduce block disadvantage - stays the same
- After a blocked EX tele, you now have the option of pressing 2 to finish the animation and hit the second punch that bounces for a juggle. Hits HIGH and -16 on block with pushback. Opponent has 8 frame gap to interrupt Sektor before the second hit hits.. if you choose to do so.
- Still has T-REX ARMS on stuff like 1, 12, etc. This will force the Sektor player to utilize all his moveset in different situations instead of spamming the same shit
- Homing missle NOW DOES 2% CHIP up until the point where the opponent has 5% health left or less.
- Robo Sektor's 122 now matches human's hitbox
- Straight and EX straight missle has 2 frames reduced startup - execution is now 18 (49 from full screen).
--- If you hold the 1 button during EX straight missile, you get the MK Trilogy double missile. No pushback on block unlike regular EX missile, +5 on hit from pointblank range (doesn't knock down) and -11 on block.
- Robo Sektor X-ray now hits lower like his human counterpart and is now -10 on block from pointblank range
- Standing 3 animation change - now moves slightly forward and hits lower ala Evil Ryu's standing MK in AE 2012
- Leglift 34 animation change - now no longer the same as b34. First hit is a low left side kick that lowers his hitbox and looks like Raiden d4, second hit is now a counterclockwise right roundhouse popup kick that looks like second hit of Noob's f43, and is NO LONGER CANCELLABLE into specials, but now launches on it's own and hits true mid. First hit same execution & hit/block advantages as before, second hit same execution but is -7 on block with slight pushback.
Other/Misc./Damage Changes
1 & 12 - +2 on hit from neutral
21 - +3 on hit
4 - 8% from 7
214 - opponent now only has 5 frame gap to interrupt instead of 8. Last hit now does 9% from 7
11b1 - last hit now does 11%
23 - second hit does 7%
124 - last hit does 8% from 7
Sweep - 8% from 7
f2 - 6% damage from 5, -1 on block from 0
b3 - -2 on block from 0, 4% damage from 3
f4 - 7% from 5
b34 - 4% + 8% from 3 + 9
Leglift 34 - 3 + 10%
EX double missile - 6 + 6%
EX straight missile - -1 on block from pointblank range from -5
X-ray = 37% from 32
d1 -4 on hit from -7, -13 on block from -15, cancel advantage on hit now +10 (+8 against crouching) from +8/+6
Not really a change just for Sektor but I'd give almost everyone unique animations for uppercuts, sweeps, d3's and d4's
Wooh, finally done!!
If you think this is broken (it's really not), wait until you see what I got for fishies like Kano and Jade.
Hell, I'm even buffing chars like KABAL.. (even though hes getting a shitload of nerfs with only a few buffs)