YougotCaged1
Banned
So he can still do a jip and say b2 or f4 after and the opponent must guess?
YesSo he can still do a jip and say b2 or f4 after and the opponent must guess?
I think only throw after JIP will be affected, cause i think ive read something like, "jip to strings not affected" or something.So he can still do a jip and say b2 or f4 after and the opponent must guess?
• You no longer get a completely free throw attempt after someone blocks your jump punch. The opponent has less block hit frames but chained combos from a jump punch will remain the same.
But after reading Smokes thread about what they did to him, that doesn't seem to be the case. I'm pretty sure that unless your moves come out fast enough, it can be escaped.Taken from the official patch notes.
Most definetly, this was a good day for Scorpion lol.THANK YOU NRS!
We really can't complain anymore as Scorpion players, he'll be upper mid for sure with this.
I thinks its more safer now on block, but not that safe still punishable with fast stringsGood to know about the stuff. From the way the change sounded I was thinking any move slower than throw could be jumped out of after the JIP. If thats the case then it'd be incredibly risky to try jumping out anyway if you could still get hit by an b2 etc...
Is takedown still full combo punishable or is it only jab punishable now?
Well I can still complain about whiffed fullscreen spear getting full combo punished but thats about it really.THANK YOU NRS!
We really can't complain anymore as Scorpion players, he'll be upper mid for sure with this.
Keep it to yourself.Well I can still complain about whiffed fullscreen spear getting full combo punished but thats about it really.
They tweaked the negative edge so it will be better but if youre a true scorpion mainer i dont think you will have a lot of problems with that, spears will never whiff if the juggles are low, so you just need some practice. I really like to juggle the opponent low because it also looks cooler. the main problem was wakeup, so yeah no problems with that anymore.Well I can still complain about whiffed fullscreen spear getting full combo punished but thats about it really.
Hmm i dont know about that yet, a lot of other characters may have jumped a tier up or down, for example jax will be a tier .THANK YOU NRS!
We really can't complain anymore as Scorpion players, he'll be upper mid for sure with this.
any other changes that we should be aware of? hitbox changes for example does a 1,1,1 still connect even though people crouch block or will it just whiff? any damage scaling? how about the negative edge?The Takedown is a thing of beauty now I must say. It is slightly faster and NRS cut the roll back animation out completely so he gets straight up. :en Takedown can land from jump distance and is just a tab bit slower than Night Wolfs Shoulder Charge. It can also be used as a substitute for when :en Spear wiffs a crouching opponent. AND IT HAS ARMOR!!!!!!
Thnxxx, that was the ONE thing sub had against scorpion.I only tested it for what I primarily use it for and thats to get out of pressure...
for example Sub-Zero could stand on top of you on your wake up and 2,2 pre-patch Takedown even w/ invincible frames
but post-patch Takedown works perfectly and I believe NRS extended the invincible frames on wake up attacks
The main thing is that Scorpions biggest weakness IMO is ineffective now
BUT I will test those things out for you
unless the hitbox is changed, you can still hit him with high attacks, he used to get uppercutted out of his takedownThat takedown is gonna have me raging so hard. I can already tell.
No no I'm not talking about in combos, I'm talking about fullscreen you throw a spear, opp jumps over, dashes forward 2-3 times and punishes you with a full combo. Basically its just as punishable point blank as it is fullscreen distance.They tweaked the negative edge so it will be better but if youre a true scorpion mainer i dont think you will have a lot of problems with that, spears will never whiff if the juggles are low, so you just need some practice. I really like to juggle the opponent low because it also looks cooler. the main problem was wakeup, so yeah no problems with that anymore.