well if its faster normals u neednot the string being interupted... this first hit
like once a good opponent see's me about to 1 or 2 or b1 coming out, they throw out their own move and it beats mine
frame data
1 - 13
2 - 23
b3 - 17
so
... i don't know... it just may be me and that i gotta practice more, was just wondering of any tips ... for this situation
i think... i know where my problem was... pretty dumb actualy but it's just learning baraka's rythemwell if its faster normals u need
d2-11 frames
d4-12 frames
or of course his d1 and d3 pokes
and charge-10 frames and spin-7 of the best frames in mk zi:
i think... i know where my problem was... pretty dumb actualy but it's just learning baraka's rythem
like... kind of hard to explain, but once u get a rythem going everything starts flowing much better
and with baraka, u GOT TO learn the rythem, until u do, u won't be sucessful... i think this was my problem...lol
saw the word rhythm, couldnt resist
1.good point, D2 should be put in there,its very good all round1. Wow really, D2 is not one of his best AA normals?
2. Does d4 on hit really grant a free f4? Every time I do it people just jump out.
i dont see any use for d2 at all.1.good point, D2 should be put in there,its very good all round
2.the 4 of the f4,4 string should catch jump outs,make sure your dashing if at max range also
damage,3% more and as you said best range but slower startupi dont see any use for d2 at all.
in what situation is it better than a spin?
the recovery is too long, it has slightly better range than spin, but spin is still faster and safer, much more reliable
youre not wrong, im just expressing my preference.damage,3% more and as you said best range but slower startup
but i know spin is better for AA, i was discussing AA normals when talking about D2
agree with you totally man, as said was talkin about normals for aa, spin wins all day though, especailly for crossovers as u mentionedyoure not wrong, im just expressing my preference.
not only does it start slower, its much easier to punish from what ive seen.
i dont think the 3% more is worth it, because from uppercut range, if you wanna go for damage, i much rather do f4,4 f4 reset
and i dont see it as a reliable anti cross over.
D4, that is how you get most of your set ups.Barakas are so slow that I find it hard to pressure on the ground with Baraka. I can pressure fine with Sub for instance but with Baraka I find it impossible without jumping in.
How does Baraka pressure without jumping in?
can they jump forward/back out of just a f4? or do you have to commit to f44? also, msut you dash in for the f44 or just mash f44 after a d4?D4, that is how you get most of your set ups.
It has good range. And if it hits, f44 is unavoidable. You can also go for a throw(it will beat out any normal or special)
Or if you're feeling risky go for a jump in.
If D4 hits up close, then F44 is inescapable, beating jumps. And you only have to dash if you hit a D4 from mid to max range in open space. Up close and in the corner F4 is guaranteed.can they jump forward/back out of just a f4? or do you have to commit to f44? also, msut you dash in for the f44 or just mash f44 after a d4?
What do you use to follow up?If D4 hits up close, then F44 is inescapable, beating jumps. And you only have to dash if you hit a D4 from mid to max range in open space. Up close and in the corner F4 is guaranteed.
Once you get them blocking the F44 followup, you can begin your 50/50 mixups, throw, or 221+2 pressure.
f4 is safe enough,f44 is 0/-2ok cool... and what is f4 on block?
what are some good follow ups?